Feature: implement mouse bindings
A configured mouse binding (for example `bindsym button3 kill`) runs its command when the mouse button is pressed over parts of a container. If the binding has no modifer, it will only run when the button is clicked on the window titlebar. Otherwise if the binding has a modifier, it will run over the titlebar or any part of the contained window. fixes #558
This commit is contained in:
committed by
Michael Stapelberg
parent
0bc73f526d
commit
0df172fd05
@ -379,18 +379,25 @@ void check_for_duplicate_bindings(struct context *context) {
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}
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/*
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* Runs the given binding and handles parse errors. Returns a CommandResult for
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* running the binding's command. Caller should render tree if
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* needs_tree_render is true. Free with command_result_free().
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* Runs the given binding and handles parse errors. If con is passed, it will
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* execute the command binding with that container selected by criteria.
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* Returns a CommandResult for running the binding's command. Caller should
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* render tree if needs_tree_render is true. Free with command_result_free().
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*
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*/
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CommandResult *run_binding(Binding *bind) {
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CommandResult *run_binding(Binding *bind, Con *con) {
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char *command;
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/* We need to copy the command since “reload” may be part of the command,
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* and then the memory that bind->command points to may not contain the
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* same data anymore. */
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char *command_copy = sstrdup(bind->command);
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CommandResult *result = parse_command(command_copy, NULL);
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free(command_copy);
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if (con == NULL)
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command = sstrdup(bind->command);
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else
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sasprintf(&command, "[con_id=\"%d\"] %s", con, bind->command);
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CommandResult *result = parse_command(command, NULL);
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free(command);
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if (result->needs_tree_render)
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tree_render();
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