remove/shorten a lot of debugging messages

Some of them are useless nowadays, others very unlikely to be a problem.
Those which might still be interesting somewhen in the future are just
commented out.
This commit is contained in:
Michael Stapelberg
2011-10-23 00:15:13 +01:00
parent 42d355f2b7
commit 10d3281b0f
9 changed files with 28 additions and 78 deletions

View File

@ -25,7 +25,6 @@ static void render_l_output(Con *con) {
int x = con->rect.x;
int y = con->rect.y;
int height = con->rect.height;
DLOG("Available height: %d\n", height);
/* Find the content container and ensure that there is exactly one. Also
* check for any non-CT_DOCKAREA clients. */
@ -51,7 +50,6 @@ static void render_l_output(Con *con) {
Con *ws = con_get_fullscreen_con(content, CF_OUTPUT);
Con *fullscreen = con_get_fullscreen_con(ws, CF_OUTPUT);
if (fullscreen) {
DLOG("got fs node: %p\n", fullscreen);
fullscreen->rect = con->rect;
x_raise_con(fullscreen);
render_con(fullscreen, true);
@ -67,13 +65,10 @@ static void render_l_output(Con *con) {
child->rect.height = 0;
TAILQ_FOREACH(dockchild, &(child->nodes_head), nodes)
child->rect.height += dockchild->geometry.height;
DLOG("This dockarea's height: %d\n", child->rect.height);
height -= child->rect.height;
}
DLOG("Remaining: %d\n", height);
/* Second pass: Set the widths/heights */
TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
if (child->type == CT_CON) {
@ -96,7 +91,6 @@ static void render_l_output(Con *con) {
DLOG("child at (%d, %d) with (%d x %d)\n",
child->rect.x, child->rect.y, child->rect.width, child->rect.height);
DLOG("x now %d, y now %d\n", x, y);
x_raise_con(child);
render_con(child, false);
}
@ -111,10 +105,10 @@ static void render_l_output(Con *con) {
*
*/
void render_con(Con *con, bool render_fullscreen) {
DLOG("currently rendering node %p / %s / layout %d\n",
con, con->name, con->layout);
int children = con_num_children(con);
DLOG("children: %d, orientation = %d\n", children, con->orientation);
DLOG("Rendering %snode %p / %s / layout %d / children %d / orient %d\n",
(render_fullscreen ? "fullscreen " : ""), con, con->name, con->layout,
children, con->orientation);
/* Copy container rect, subtract container border */
/* This is the actually usable space inside this container for clients */
@ -145,16 +139,13 @@ void render_con(Con *con, bool render_fullscreen) {
if (!render_fullscreen)
*inset = rect_add(*inset, con_border_style_rect(con));
DLOG("Starting with inset = (%d, %d) %d x %d\n", inset->x, inset->y, inset->width, inset->height);
/* Obey x11 border */
DLOG("X11 border: %d\n", con->border_width);
inset->width -= (2 * con->border_width);
inset->height -= (2 * con->border_width);
/* Obey the aspect ratio, if any */
if (con->proportional_height != 0 &&
con->proportional_width != 0) {
DLOG("proportional height = %d, width = %d\n", con->proportional_height, con->proportional_width);
double new_height = inset->height + 1;
int new_width = inset->width;
@ -170,7 +161,6 @@ void render_con(Con *con, bool render_fullscreen) {
inset->height = new_height;
inset->width = new_width;
DLOG("new_height = %f, new_width = %d\n", new_height, new_width);
}
if (con->height_increment > 1) {
@ -196,7 +186,6 @@ void render_con(Con *con, bool render_fullscreen) {
fullscreen = con_get_fullscreen_con(con, (con->type == CT_ROOT ? CF_GLOBAL : CF_OUTPUT));
}
if (fullscreen) {
DLOG("got fs node: %p\n", fullscreen);
fullscreen->rect = rect;
x_raise_con(fullscreen);
render_con(fullscreen, true);
@ -232,7 +221,6 @@ void render_con(Con *con, bool render_fullscreen) {
if (con->layout == L_OUTPUT) {
render_l_output(con);
} else if (con->type == CT_ROOT) {
DLOG("Root node, rendering outputs\n");
Con *child;
TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
render_con(child, false);
@ -262,7 +250,6 @@ void render_con(Con *con, bool render_fullscreen) {
/* first we have the decoration, if this is a leaf node */
if (con_is_leaf(child) && child->border_style == BS_NORMAL) {
DLOG("that child is a leaf node, subtracting deco\n");
/* TODO: make a function for relative coords? */
child->deco_rect.x = child->rect.x - con->rect.x;
child->deco_rect.y = child->rect.y - con->rect.y;
@ -277,7 +264,6 @@ void render_con(Con *con, bool render_fullscreen) {
/* stacked layout */
else if (con->layout == L_STACKED) {
DLOG("stacked con\n");
child->rect.x = x;
child->rect.y = y;
child->rect.width = rect.width;
@ -296,7 +282,6 @@ void render_con(Con *con, bool render_fullscreen) {
/* tabbed layout */
else if (con->layout == L_TABBED) {
DLOG("tabbed con\n");
child->rect.x = x;
child->rect.y = y;
child->rect.width = rect.width;
@ -315,7 +300,6 @@ void render_con(Con *con, bool render_fullscreen) {
/* dockarea layout */
else if (con->layout == L_DOCKAREA) {
DLOG("dockarea con\n");
child->rect.x = x;
child->rect.y = y;
child->rect.width = rect.width;
@ -330,7 +314,6 @@ void render_con(Con *con, bool render_fullscreen) {
DLOG("child at (%d, %d) with (%d x %d)\n",
child->rect.x, child->rect.y, child->rect.width, child->rect.height);
DLOG("x now %d, y now %d\n", x, y);
x_raise_con(child);
render_con(child, false);
i++;
@ -338,12 +321,9 @@ void render_con(Con *con, bool render_fullscreen) {
/* in a stacking or tabbed container, we ensure the focused client is raised */
if (con->layout == L_STACKED || con->layout == L_TABBED) {
DLOG("stacked/tabbed, raising focused reverse\n");
TAILQ_FOREACH_REVERSE(child, &(con->focus_head), focus_head, focused)
x_raise_con(child);
DLOG("done\n");
if ((child = TAILQ_FIRST(&(con->focus_head)))) {
DLOG("con %p is stacking, raising %p\n", con, child);
/* By rendering the stacked container again, we handle the case
* that we have a non-leaf-container inside the stack. In that
* case, the children of the non-leaf-container need to be raised
@ -362,11 +342,8 @@ void render_con(Con *con, bool render_fullscreen) {
Con *child;
TAILQ_FOREACH(child, &(con->floating_head), floating_windows) {
DLOG("render floating:\n");
DLOG("floating child at (%d,%d) with %d x %d\n", child->rect.x, child->rect.y, child->rect.width, child->rect.height);
x_raise_con(child);
render_con(child, false);
}
DLOG("-- level up\n");
}