optimization: when moving floating windows, render/push only the floatingcon
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@ -60,6 +60,14 @@ void x_window_kill(xcb_window_t window);
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*/
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void x_draw_decoration(Con *con);
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/**
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* This function pushes the properties of each node of the layout tree to
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* X11 if they have changed (like the map state, position of the window, …).
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* It recursively traverses all children of the given node.
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*
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*/
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void x_push_node(Con *con, bool skip_decoration);
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/**
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* Pushes all changes (state of each node, see x_push_node() and the window
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* stack) to X11.
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