Allow focus child/parent when in fullscreen.
This is now restricted according to the already defined fullscreen focus constraints. Test case 157 was removed, as we don't prevent level up/down in fullscreen anymore. Those commands are properly tested in fullscreen by test case 156. Fixes: #612
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committed by
Michael Stapelberg
parent
da1e232757
commit
250c260eaa
@ -1213,23 +1213,26 @@ void cmd_focus_window_mode(I3_CMD, char *window_mode) {
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*
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*/
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void cmd_focus_level(I3_CMD, char *level) {
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if (focused &&
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focused->type != CT_WORKSPACE &&
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focused->fullscreen_mode != CF_NONE) {
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LOG("Cannot change focus while in fullscreen mode.\n");
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ysuccess(false);
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return;
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DLOG("level = %s\n", level);
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bool success = false;
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/* Focusing the parent can only be allowed if the newly
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* focused container won't escape the fullscreen container. */
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if (strcmp(level, "parent") == 0) {
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if (focused && focused->parent) {
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if (con_fullscreen_permits_focusing(focused->parent))
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success = level_up();
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else
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LOG("Currently in fullscreen, not going up\n");
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}
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}
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DLOG("level = %s\n", level);
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/* Focusing a child should always be allowed. */
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else success = level_down();
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if (strcmp(level, "parent") == 0)
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level_up();
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else level_down();
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cmd_output->needs_tree_render = true;
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cmd_output->needs_tree_render = success;
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// XXX: default reply for now, make this a better reply
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ysuccess(true);
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ysuccess(success);
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}
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/*
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@ -1170,6 +1170,10 @@ bool con_fullscreen_permits_focusing(Con *con) {
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if (fs->type == CT_WORKSPACE)
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return true;
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/* Allow it if the container itself is the fullscreen container. */
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if (con == fs)
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return true;
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/* If fullscreen is per-output, the focus being in a different workspace is
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* sufficient to guarantee that change won't leave fullscreen in bad shape. */
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if (fs->fullscreen_mode == CF_OUTPUT &&
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20
src/tree.c
20
src/tree.c
@ -375,38 +375,34 @@ void tree_split(Con *con, orientation_t orientation) {
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}
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/*
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* Moves focus one level up.
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* Moves focus one level up. Returns true if focus changed.
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*
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*/
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void level_up(void) {
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/* We cannot go up when we are in fullscreen mode at the moment, that would
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* be totally not intuitive */
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if (focused->fullscreen_mode != CF_NONE) {
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LOG("Currently in fullscreen, not going up\n");
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return;
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}
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bool level_up(void) {
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/* We can focus up to the workspace, but not any higher in the tree */
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if ((focused->parent->type != CT_CON &&
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focused->parent->type != CT_WORKSPACE) ||
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focused->type == CT_WORKSPACE) {
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LOG("Cannot go up any further\n");
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return;
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return false;
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}
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con_focus(focused->parent);
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return true;
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}
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/*
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* Moves focus one level down.
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* Moves focus one level down. Returns true if focus changed.
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*
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*/
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void level_down(void) {
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bool level_down(void) {
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/* Go down the focus stack of the current node */
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Con *next = TAILQ_FIRST(&(focused->focus_head));
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if (next == TAILQ_END(&(focused->focus_head))) {
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printf("cannot go down\n");
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return;
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return false;
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}
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con_focus(next);
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return true;
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}
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static void mark_unmapped(Con *con) {
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