Fix aspect ratio bugs

- ICCCM says: > If a base size is not provided, the minimum size is to
be used in its place and vice versa.
i3 didn't obey the "vice versa" part. Min size and base size are both
saved without replacements in window_update_normal_hints,
floating_check_size makes the needed replacements if either was not
provided.
- Aspect ratio is now saved correctly in manage_window because
window_update_normal_hints is called.
- i3 didn't save the aspect ratio if the window conformed the given
aspect ratio range when handle_normal_hints was called. If the window
was resized to a size outside of the given bounds, i3 didn't correct it.
- Aspect ratio now affects only tiling windows, like the rest of the
normal size hints
- The aspect ratio calculation is now done without a loop

A real life example of how these changes affect the workflow:
An mpv window, when playing a video, sets its min == max aspect ratio
during mapping. i3 ignored these hints. When resized, the window's
aspect ratio was not preserved. With this commit, resizing floating mpv
windows will always preserve the aspect ratio.
This commit is contained in:
Orestis Floros
2018-10-01 19:47:33 +03:00
parent f397698d43
commit 29f2510fa9
13 changed files with 304 additions and 228 deletions

View File

@ -974,132 +974,14 @@ static bool handle_normal_hints(void *data, xcb_connection_t *conn, uint8_t stat
return false;
}
xcb_size_hints_t size_hints;
bool changed = window_update_normal_hints(con->window, reply, NULL);
/* If the hints were already in this event, use them, if not, request them */
if (reply != NULL) {
xcb_icccm_get_wm_size_hints_from_reply(&size_hints, reply);
} else {
xcb_icccm_get_wm_normal_hints_reply(conn, xcb_icccm_get_wm_normal_hints_unchecked(conn, con->window->id), &size_hints, NULL);
}
int win_width = con->window_rect.width;
int win_height = con->window_rect.height;
if ((size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MIN_SIZE)) {
DLOG("Minimum size: %d (width) x %d (height)\n", size_hints.min_width, size_hints.min_height);
con->window->min_width = size_hints.min_width;
con->window->min_height = size_hints.min_height;
}
if ((size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MAX_SIZE)) {
DLOG("Maximum size: %d (width) x %d (height)\n", size_hints.max_width, size_hints.max_height);
con->window->max_width = size_hints.max_width;
con->window->max_height = size_hints.max_height;
}
if (con_is_floating(con)) {
win_width = MAX(win_width, con->window->min_width);
win_height = MAX(win_height, con->window->min_height);
win_width = MIN(win_width, con->window->max_width);
win_height = MIN(win_height, con->window->max_height);
}
bool changed = false;
if ((size_hints.flags & XCB_ICCCM_SIZE_HINT_P_RESIZE_INC)) {
if (size_hints.width_inc > 0 && size_hints.width_inc < 0xFFFF) {
if (con->window->width_increment != size_hints.width_inc) {
con->window->width_increment = size_hints.width_inc;
changed = true;
}
}
if (size_hints.height_inc > 0 && size_hints.height_inc < 0xFFFF) {
if (con->window->height_increment != size_hints.height_inc) {
con->window->height_increment = size_hints.height_inc;
changed = true;
}
}
if (changed) {
DLOG("resize increments changed\n");
}
}
bool has_base_size = false;
int base_width = 0;
int base_height = 0;
/* The base width / height is the desired size of the window. */
if (size_hints.flags & XCB_ICCCM_SIZE_HINT_BASE_SIZE) {
base_width = size_hints.base_width;
base_height = size_hints.base_height;
has_base_size = true;
}
/* If the window didn't specify a base size, the ICCCM tells us to fall
* back to the minimum size instead, if available. */
if (!has_base_size && size_hints.flags & XCB_ICCCM_SIZE_HINT_P_MIN_SIZE) {
base_width = size_hints.min_width;
base_height = size_hints.min_height;
}
// TODO XXX Should we only do this is the base size is > 0?
if (base_width != con->window->base_width || base_height != con->window->base_height) {
con->window->base_width = base_width;
con->window->base_height = base_height;
DLOG("client's base_height changed to %d\n", base_height);
DLOG("client's base_width changed to %d\n", base_width);
changed = true;
}
/* If no aspect ratio was set or if it was invalid, we ignore the hints */
if (!(size_hints.flags & XCB_ICCCM_SIZE_HINT_P_ASPECT) ||
(size_hints.min_aspect_num <= 0) ||
(size_hints.min_aspect_den <= 0)) {
goto render_and_return;
}
/* The ICCCM says to subtract the base size from the window size for aspect
* ratio calculations. However, unlike determining the base size itself we
* must not fall back to using the minimum size in this case according to
* the ICCCM. */
double width = win_width - base_width * has_base_size;
double height = win_height - base_height * has_base_size;
/* Convert numerator/denominator to a double */
double min_aspect = (double)size_hints.min_aspect_num / size_hints.min_aspect_den;
double max_aspect = (double)size_hints.max_aspect_num / size_hints.max_aspect_den;
DLOG("Aspect ratio set: minimum %f, maximum %f\n", min_aspect, max_aspect);
DLOG("width = %f, height = %f\n", width, height);
/* Sanity checks, this is user-input, in a way */
if (max_aspect <= 0 || min_aspect <= 0 || height == 0 || (width / height) <= 0) {
goto render_and_return;
}
/* Check if we need to set proportional_* variables using the correct ratio */
double aspect_ratio = 0.0;
if ((width / height) < min_aspect) {
aspect_ratio = min_aspect;
} else if ((width / height) > max_aspect) {
aspect_ratio = max_aspect;
} else {
goto render_and_return;
}
if (fabs(con->window->aspect_ratio - aspect_ratio) > DBL_EPSILON) {
con->window->aspect_ratio = aspect_ratio;
changed = true;
}
render_and_return:
if (changed) {
tree_render();
Con *floating = con_inside_floating(con);
if (floating) {
floating_check_size(con, false);
tree_render();
}
}
FREE(reply);