tests: implement sync_with_i3 and use it instead of sleep()

Also use open_standard_window() in a few more places where appropriate
This commit is contained in:
Michael Stapelberg
2011-09-23 20:37:45 +01:00
parent 3167e9ad2d
commit 38a9eabff1
27 changed files with 198 additions and 238 deletions

View File

@ -4,11 +4,6 @@
# over an unfocused tiling client and destroying the floating one again.
use i3test;
use X11::XCB qw(:all);
BEGIN {
use_ok('X11::XCB::Window') or BAIL_OUT('Could not load X11::XCB::Window');
}
my $x = X11::XCB::Connection->new;
@ -19,30 +14,21 @@ cmd 'split h';
my $tiled_left = open_standard_window($x);
my $tiled_right = open_standard_window($x);
sleep 0.25;
sync_with_i3($x);
# Get input focus before creating the floating window
my $focus = $x->input_focus;
# Create a floating window which is smaller than the minimum enforced size of i3
my $window = $x->root->create_child(
class => WINDOW_CLASS_INPUT_OUTPUT,
rect => [ 1, 1, 30, 30],
background_color => '#C0C0C0',
type => $x->atom(name => '_NET_WM_WINDOW_TYPE_UTILITY'),
);
my $window = open_standard_window($x, undef, 1);
sync_with_i3($x);
isa_ok($window, 'X11::XCB::Window');
$window->map;
sleep 1;
sleep 0.25;
is($x->input_focus, $window->id, 'floating window focused');
$window->unmap;
sleep 0.25;
# TODO: wait for unmap
sync_with_i3($x);
is($x->input_focus, $focus, 'Focus correctly restored');