ipc: implement events, cleanup the code a bit

This commit is contained in:
Michael Stapelberg
2010-03-12 21:05:05 +01:00
parent 69ed573422
commit 3db4890683
5 changed files with 192 additions and 57 deletions

View File

@ -3,7 +3,7 @@
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
* © 2009-2010 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
@ -16,6 +16,34 @@
#include "i3/ipc.h"
typedef struct ipc_client {
int fd;
/* The events which this client wants to receive */
int num_events;
char **events;
TAILQ_ENTRY(ipc_client) clients;
} ipc_client;
/*
* Callback type for the different message types.
*
* message is the raw packet, as received from the UNIX domain socket. size
* is the remaining size of bytes for this packet.
*
* message_size is the size of the message as the sender specified it.
* message_type is the type of the message as the sender specified it.
*
*/
typedef void(*handler_t)(int, uint8_t*, int, uint32_t, uint32_t);
/* Macro to declare a callback */
#define IPC_HANDLER(name) \
static void handle_ ## name (int fd, uint8_t *message, \
int size, uint32_t message_size, \
uint32_t message_type)
/**
* Handler for activity on the listening socket, meaning that a new client
* has just connected and we should accept() him. Sets up the event handler
@ -32,4 +60,12 @@ void ipc_new_client(EV_P_ struct ev_io *w, int revents);
*/
int ipc_create_socket(const char *filename);
/**
* Sends the specified event to all IPC clients which are currently connected
* and subscribed to this kind of event.
*
*/
void ipc_send_event(const char *event, uint32_t message_type, const char *payload);
#endif