move gaps-specific logic out of con.c and render.c into gaps.c

This commit is contained in:
Michael Stapelberg
2022-10-31 19:12:12 +01:00
committed by Michael Stapelberg
parent a5791b2e64
commit 3f400b8ad0
7 changed files with 141 additions and 109 deletions

View File

@ -46,6 +46,7 @@
#include "click.h" #include "click.h"
#include "key_press.h" #include "key_press.h"
#include "floating.h" #include "floating.h"
#include "gaps.h"
#include "drag.h" #include "drag.h"
#include "configuration.h" #include "configuration.h"
#include "handlers.h" #include "handlers.h"

View File

@ -525,13 +525,6 @@ void con_set_urgency(Con *con, bool urgent);
*/ */
char *con_get_tree_representation(Con *con); char *con_get_tree_representation(Con *con);
/**
* Calculates the effective gap sizes for a container depending
* on whether it is adjacent to the edge of the screen or another
* container.
*/
gaps_t calculate_effective_gaps(Con *con);
/** /**
* force parent split containers to be redrawn * force parent split containers to be redrawn
* *

28
include/gaps.h Normal file
View File

@ -0,0 +1,28 @@
/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
*/
#pragma once
#include <stdbool.h>
#include "data.h"
/**
* Calculates the effective gap sizes for a container.
*/
gaps_t calculate_effective_gaps(Con *con);
/*
* Decides whether the container should be inset.
*/
bool gaps_should_inset_con(Con *con, int children);
/*
* Returns whether the given container has an adjacent container in the
* specified direction. In other words, this returns true if and only if
* the container is not touching the edge of the screen in that direction.
*/
bool gaps_has_adjacent_container(Con *con, direction_t direction);

View File

@ -389,6 +389,7 @@ i3srcs = [
'src/ewmh.c', 'src/ewmh.c',
'src/fake_outputs.c', 'src/fake_outputs.c',
'src/floating.c', 'src/floating.c',
'src/gaps.c',
'src/handlers.c', 'src/handlers.c',
'src/ipc.c', 'src/ipc.c',
'src/key_press.c', 'src/key_press.c',

View File

@ -2342,45 +2342,6 @@ char *con_get_tree_representation(Con *con) {
return complete_buf; return complete_buf;
} }
/**
* Calculates the effective gap sizes for a container.
*/
gaps_t calculate_effective_gaps(Con *con) {
Con *workspace = con_get_workspace(con);
if (workspace == NULL)
return (gaps_t){0, 0, 0, 0, 0};
bool one_child = con_num_visible_children(workspace) <= 1 ||
(con_num_children(workspace) == 1 &&
(TAILQ_FIRST(&(workspace->nodes_head))->layout == L_TABBED ||
TAILQ_FIRST(&(workspace->nodes_head))->layout == L_STACKED));
if (config.smart_gaps == SMART_GAPS_ON && one_child)
return (gaps_t){0, 0, 0, 0, 0};
gaps_t gaps = {
.inner = (workspace->gaps.inner + config.gaps.inner) / 2,
.top = 0,
.right = 0,
.bottom = 0,
.left = 0};
if (config.smart_gaps != SMART_GAPS_INVERSE_OUTER || one_child) {
gaps.top = workspace->gaps.top + config.gaps.top;
gaps.right = workspace->gaps.right + config.gaps.right;
gaps.bottom = workspace->gaps.bottom + config.gaps.bottom;
gaps.left = workspace->gaps.left + config.gaps.left;
}
/* Outer gaps are added on top of inner gaps. */
gaps.top += 2 * gaps.inner;
gaps.right += 2 * gaps.inner;
gaps.bottom += 2 * gaps.inner;
gaps.left += 2 * gaps.inner;
return gaps;
}
/* /*
* Returns the container's title considering the current title format. * Returns the container's title considering the current title format.
* *

106
src/gaps.c Normal file
View File

@ -0,0 +1,106 @@
/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* gaps.c: gaps logic: whether to display gaps at all, and how big
* they should be.
*
*/
#include "all.h"
/**
* Calculates the effective gap sizes for a container.
*/
gaps_t calculate_effective_gaps(Con *con) {
Con *workspace = con_get_workspace(con);
if (workspace == NULL)
return (gaps_t){0, 0, 0, 0, 0};
bool one_child = con_num_visible_children(workspace) <= 1 ||
(con_num_children(workspace) == 1 &&
(TAILQ_FIRST(&(workspace->nodes_head))->layout == L_TABBED ||
TAILQ_FIRST(&(workspace->nodes_head))->layout == L_STACKED));
if (config.smart_gaps == SMART_GAPS_ON && one_child)
return (gaps_t){0, 0, 0, 0, 0};
gaps_t gaps = {
.inner = (workspace->gaps.inner + config.gaps.inner) / 2,
.top = 0,
.right = 0,
.bottom = 0,
.left = 0};
if (config.smart_gaps != SMART_GAPS_INVERSE_OUTER || one_child) {
gaps.top = workspace->gaps.top + config.gaps.top;
gaps.right = workspace->gaps.right + config.gaps.right;
gaps.bottom = workspace->gaps.bottom + config.gaps.bottom;
gaps.left = workspace->gaps.left + config.gaps.left;
}
/* Outer gaps are added on top of inner gaps. */
gaps.top += 2 * gaps.inner;
gaps.right += 2 * gaps.inner;
gaps.bottom += 2 * gaps.inner;
gaps.left += 2 * gaps.inner;
return gaps;
}
/*
* Decides whether the container should be inset.
*/
bool gaps_should_inset_con(Con *con, int children) {
/* Inset direct children of the workspace that are leaf containers or
stacked/tabbed containers. */
if (con->parent != NULL &&
con->parent->type == CT_WORKSPACE &&
(con_is_leaf(con) ||
(con->layout == L_STACKED || con->layout == L_TABBED))) {
return true;
}
/* Inset direct children of vertical or horizontal split containers at any
depth in the tree (only leaf containers, not split containers within
split containers, to avoid double insets). */
if (con_is_leaf(con) &&
con->parent != NULL &&
con->parent->type == CT_CON &&
(con->parent->layout == L_SPLITH ||
con->parent->layout == L_SPLITV)) {
return true;
}
return false;
}
/*
* Returns whether the given container has an adjacent container in the
* specified direction. In other words, this returns true if and only if
* the container is not touching the edge of the screen in that direction.
*/
bool gaps_has_adjacent_container(Con *con, direction_t direction) {
Con *workspace = con_get_workspace(con);
Con *fullscreen = con_get_fullscreen_con(workspace, CF_GLOBAL);
if (fullscreen == NULL)
fullscreen = con_get_fullscreen_con(workspace, CF_OUTPUT);
/* If this container is fullscreen by itself, there's no adjacent container. */
if (con == fullscreen)
return false;
Con *first = con;
Con *second = NULL;
bool found_neighbor = resize_find_tiling_participants(&first, &second, direction, false);
if (!found_neighbor)
return false;
/* If we have an adjacent container and nothing is fullscreen, we consider it. */
if (fullscreen == NULL)
return true;
/* For fullscreen containers, only consider the adjacent container if it is also fullscreen. */
return con_has_parent(con, fullscreen) && con_has_parent(second, fullscreen);
}

View File

@ -20,8 +20,6 @@ static void render_con_split(Con *con, Con *child, render_params *p, int i);
static void render_con_stacked(Con *con, Con *child, render_params *p, int i); static void render_con_stacked(Con *con, Con *child, render_params *p, int i);
static void render_con_tabbed(Con *con, Con *child, render_params *p, int i); static void render_con_tabbed(Con *con, Con *child, render_params *p, int i);
static void render_con_dockarea(Con *con, Con *child, render_params *p); static void render_con_dockarea(Con *con, Con *child, render_params *p);
bool should_inset_con(Con *con, int children);
bool has_adjacent_container(Con *con, direction_t direction);
/* /*
* Returns the height for the decorations * Returns the height for the decorations
@ -51,13 +49,13 @@ void render_con(Con *con) {
DLOG("Rendering node %p / %s / layout %d / children %d\n", con, con->name, DLOG("Rendering node %p / %s / layout %d / children %d\n", con, con->name,
con->layout, params.children); con->layout, params.children);
if (should_inset_con(con, params.children)) { if (gaps_should_inset_con(con, params.children)) {
gaps_t gaps = calculate_effective_gaps(con); gaps_t gaps = calculate_effective_gaps(con);
Rect inset = (Rect){ Rect inset = (Rect){
has_adjacent_container(con, D_LEFT) ? gaps.inner : gaps.left, gaps_has_adjacent_container(con, D_LEFT) ? gaps.inner : gaps.left,
has_adjacent_container(con, D_UP) ? gaps.inner : gaps.top, gaps_has_adjacent_container(con, D_UP) ? gaps.inner : gaps.top,
has_adjacent_container(con, D_RIGHT) ? -gaps.inner : -gaps.right, gaps_has_adjacent_container(con, D_RIGHT) ? -gaps.inner : -gaps.right,
has_adjacent_container(con, D_DOWN) ? -gaps.inner : -gaps.bottom}; gaps_has_adjacent_container(con, D_DOWN) ? -gaps.inner : -gaps.bottom};
inset.width -= inset.x; inset.width -= inset.x;
inset.height -= inset.y; inset.height -= inset.y;
@ -460,59 +458,3 @@ static void render_con_dockarea(Con *con, Con *child, render_params *p) {
child->deco_rect.height = 0; child->deco_rect.height = 0;
p->y += child->rect.height; p->y += child->rect.height;
} }
/*
* Decides whether the container should be inset.
*/
bool should_inset_con(Con *con, int children) {
/* Inset direct children of the workspace that are leaf containers or
stacked/tabbed containers. */
if (con->parent != NULL &&
con->parent->type == CT_WORKSPACE &&
(con_is_leaf(con) ||
(con->layout == L_STACKED || con->layout == L_TABBED))) {
return true;
}
/* Inset direct children of vertical or horizontal split containers at any
depth in the tree (only leaf containers, not split containers within
split containers, to avoid double insets). */
if (con_is_leaf(con) &&
con->parent != NULL &&
con->parent->type == CT_CON &&
(con->parent->layout == L_SPLITH ||
con->parent->layout == L_SPLITV)) {
return true;
}
return false;
}
/*
* Returns whether the given container has an adjacent container in the
* specified direction. In other words, this returns true if and only if
* the container is not touching the edge of the screen in that direction.
*/
bool has_adjacent_container(Con *con, direction_t direction) {
Con *workspace = con_get_workspace(con);
Con *fullscreen = con_get_fullscreen_con(workspace, CF_GLOBAL);
if (fullscreen == NULL)
fullscreen = con_get_fullscreen_con(workspace, CF_OUTPUT);
/* If this container is fullscreen by itself, there's no adjacent container. */
if (con == fullscreen)
return false;
Con *first = con;
Con *second = NULL;
bool found_neighbor = resize_find_tiling_participants(&first, &second, direction, false);
if (!found_neighbor)
return false;
/* If we have an adjacent container and nothing is fullscreen, we consider it. */
if (fullscreen == NULL)
return true;
/* For fullscreen containers, only consider the adjacent container if it is also fullscreen. */
return con_has_parent(con, fullscreen) && con_has_parent(second, fullscreen);
}