Added 'con_move_to_mark' to move a container to the container holding a certain mark.
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@ -210,6 +210,12 @@ void con_disable_fullscreen(Con *con);
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*/
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void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp);
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/**
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* Moves the given container to the given mark.
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*
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*/
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bool con_move_to_mark(Con *con, const char *mark);
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/**
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* Returns the orientation of the given container (for stacked containers,
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* vertical orientation is used regardless of the actual orientation of the
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