clang-format-3.5 **/*.h **/*.c

This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
This commit is contained in:
Michael Stapelberg
2014-06-19 11:20:32 +02:00
parent 4211274fcd
commit 4c06e7a573
64 changed files with 1317 additions and 1252 deletions

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@ -24,7 +24,7 @@ const char *DEFAULT_BINDING_MODE;
*
*/
Binding *configure_binding(const char *bindtype, const char *modifiers, const char *input_code,
const char *release, const char *command, const char *mode);
const char *release, const char *command, const char *mode);
/**
* Grab the bound keys (tell X to send us keypress events for those keycodes)

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@ -18,7 +18,6 @@
*/
Con *con_new_skeleton(Con *parent, i3Window *window);
/* A wrapper for con_new_skeleton, to retain the old con_new behaviour
*
*/

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@ -241,10 +241,13 @@ struct Barconfig {
char *socket_path;
/** Bar display mode (hide unless modifier is pressed or show in dock mode or always hide in invisible mode) */
enum { M_DOCK = 0, M_HIDE = 1, M_INVISIBLE = 2 } mode;
enum { M_DOCK = 0,
M_HIDE = 1,
M_INVISIBLE = 2 } mode;
/* The current hidden_state of the bar, which indicates whether it is hidden or shown */
enum { S_HIDE = 0, S_SHOW = 1 } hidden_state;
enum { S_HIDE = 0,
S_SHOW = 1 } hidden_state;
/** Bar modifier (to show bar when in hide mode). */
enum {
@ -259,7 +262,8 @@ struct Barconfig {
} modifier;
/** Bar position (bottom by default). */
enum { P_BOTTOM = 0, P_TOP = 1 } position;
enum { P_BOTTOM = 0,
P_TOP = 1 } position;
/** Command that should be run to execute i3bar, give a full path if i3bar is not
* in your $PATH.

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@ -24,7 +24,7 @@ uint32_t modifiers_from_str(const char *str);
* using 'call cfg_foo()' in parser-specs/.*.spec. Useful so that we dont need
* to repeat the definition all the time. */
#define CFGFUN(name, ...) \
void cfg_ ## name (I3_CFG, ## __VA_ARGS__ )
void cfg_##name(I3_CFG, ##__VA_ARGS__)
/* The following functions are called by the config parser, see
* parser-specs/config.spec. They get the parsed parameters and store them in

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@ -47,34 +47,42 @@ typedef struct Match Match;
typedef struct Assignment Assignment;
typedef struct Window i3Window;
/******************************************************************************
* Helper types
*****************************************************************************/
typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
typedef enum { NO_ORIENTATION = 0, HORIZ, VERT } orientation_t;
typedef enum { BS_NORMAL = 0, BS_NONE = 1, BS_PIXEL = 2 } border_style_t;
typedef enum { D_LEFT,
D_RIGHT,
D_UP,
D_DOWN } direction_t;
typedef enum { NO_ORIENTATION = 0,
HORIZ,
VERT } orientation_t;
typedef enum { BS_NORMAL = 0,
BS_NONE = 1,
BS_PIXEL = 2 } border_style_t;
/** parameter to specify whether tree_close() and x_window_kill() should kill
* only this specific window or the whole X11 client */
typedef enum { DONT_KILL_WINDOW = 0, KILL_WINDOW = 1, KILL_CLIENT = 2 } kill_window_t;
typedef enum { DONT_KILL_WINDOW = 0,
KILL_WINDOW = 1,
KILL_CLIENT = 2 } kill_window_t;
/** describes if the window is adjacent to the output (physical screen) edges. */
typedef enum { ADJ_NONE = 0,
ADJ_LEFT_SCREEN_EDGE = (1 << 0),
ADJ_RIGHT_SCREEN_EDGE = (1 << 1),
ADJ_UPPER_SCREEN_EDGE = (1 << 2),
ADJ_LOWER_SCREEN_EDGE = (1 << 4)} adjacent_t;
ADJ_LOWER_SCREEN_EDGE = (1 << 4) } adjacent_t;
enum {
BIND_NONE = 0,
BIND_SHIFT = XCB_MOD_MASK_SHIFT, /* (1 << 0) */
BIND_CONTROL = XCB_MOD_MASK_CONTROL, /* (1 << 2) */
BIND_MOD1 = XCB_MOD_MASK_1, /* (1 << 3) */
BIND_MOD2 = XCB_MOD_MASK_2, /* (1 << 4) */
BIND_MOD3 = XCB_MOD_MASK_3, /* (1 << 5) */
BIND_MOD4 = XCB_MOD_MASK_4, /* (1 << 6) */
BIND_MOD5 = XCB_MOD_MASK_5, /* (1 << 7) */
BIND_SHIFT = XCB_MOD_MASK_SHIFT, /* (1 << 0) */
BIND_CONTROL = XCB_MOD_MASK_CONTROL, /* (1 << 2) */
BIND_MOD1 = XCB_MOD_MASK_1, /* (1 << 3) */
BIND_MOD2 = XCB_MOD_MASK_2, /* (1 << 4) */
BIND_MOD3 = XCB_MOD_MASK_3, /* (1 << 5) */
BIND_MOD4 = XCB_MOD_MASK_4, /* (1 << 6) */
BIND_MOD5 = XCB_MOD_MASK_5, /* (1 << 7) */
BIND_MODE_SWITCH = (1 << 8)
};
@ -267,7 +275,6 @@ struct Binding {
* This is an array of number_keycodes size. */
xcb_keycode_t *translated_to;
/** Command, like in command mode */
char *command;
@ -367,7 +374,9 @@ struct Window {
bool doesnt_accept_focus;
/** Whether the window says it is a dock window */
enum { W_NODOCK = 0, W_DOCK_TOP = 1, W_DOCK_BOTTOM = 2 } dock;
enum { W_NODOCK = 0,
W_DOCK_TOP = 1,
W_DOCK_BOTTOM = 2 } dock;
/** When this window was marked urgent. 0 means not urgent */
struct timeval urgent;
@ -407,7 +416,9 @@ struct Match {
M_DOCK_BOTTOM = 3
} dock;
xcb_window_t id;
enum { M_ANY = 0, M_TILING, M_FLOATING } floating;
enum { M_ANY = 0,
M_TILING,
M_FLOATING } floating;
Con *con_id;
/* Where the window looking for a match should be inserted:
@ -419,7 +430,9 @@ struct Match {
* (dockareas)
*
*/
enum { M_HERE = 0, M_ASSIGN_WS, M_BELOW } insert_where;
enum { M_HERE = 0,
M_ASSIGN_WS,
M_BELOW } insert_where;
TAILQ_ENTRY(Match) matches;
@ -450,10 +463,10 @@ struct Assignment {
*
*/
enum {
A_ANY = 0,
A_COMMAND = (1 << 0),
A_ANY = 0,
A_COMMAND = (1 << 0),
A_TO_WORKSPACE = (1 << 1),
A_TO_OUTPUT = (1 << 2)
A_TO_OUTPUT = (1 << 2)
} type;
/** the criteria to check if a window matches */
@ -470,7 +483,9 @@ struct Assignment {
};
/** Fullscreen modes. Used by Con.fullscreen_mode. */
typedef enum { CF_NONE = 0, CF_OUTPUT = 1, CF_GLOBAL = 2 } fullscreen_mode_t;
typedef enum { CF_NONE = 0,
CF_OUTPUT = 1,
CF_GLOBAL = 2 } fullscreen_mode_t;
/**
* A 'Con' represents everything from the X11 root window down to a single X11 window.
@ -596,7 +611,7 @@ struct Con {
TAILQ_ENTRY(Con) floating_windows;
/** callbacks */
void(*on_remove_child)(Con *);
void (*on_remove_child)(Con *);
enum {
/* Not a scratchpad window. */

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@ -12,18 +12,18 @@
#include "tree.h"
/** Callback for dragging */
typedef void(*callback_t)(Con*, Rect*, uint32_t, uint32_t, const void*);
typedef void (*callback_t)(Con *, Rect *, uint32_t, uint32_t, const void *);
/** Macro to create a callback function for dragging */
#define DRAGGING_CB(name) \
static void name(Con *con, Rect *old_rect, uint32_t new_x, \
uint32_t new_y, const void *extra)
#define DRAGGING_CB(name) \
static void name(Con *con, Rect *old_rect, uint32_t new_x, \
uint32_t new_y, const void *extra)
/** On which border was the dragging initiated? */
typedef enum { BORDER_LEFT = (1 << 0),
BORDER_RIGHT = (1 << 1),
BORDER_TOP = (1 << 2),
BORDER_BOTTOM = (1 << 3)} border_t;
typedef enum { BORDER_LEFT = (1 << 0),
BORDER_RIGHT = (1 << 1),
BORDER_TOP = (1 << 2),
BORDER_BOTTOM = (1 << 3) } border_t;
/**
* Enables floating mode for the given container by detaching it from its
@ -164,8 +164,8 @@ typedef enum {
*
*/
drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event,
xcb_window_t confine_to, border_t border, int cursor,
callback_t callback, const void *extra);
xcb_window_t confine_to, border_t border, int cursor,
callback_t callback, const void *extra);
/**
* Repositions the CT_FLOATING_CON to have the coordinates specified by

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@ -42,7 +42,7 @@ extern xcb_key_symbols_t *keysyms;
extern char **start_argv;
extern Display *xlibdpy, *xkbdpy;
extern int xkb_current_group;
extern TAILQ_HEAD(bindings_head, Binding) *bindings;
extern TAILQ_HEAD(bindings_head, Binding) * bindings;
extern TAILQ_HEAD(autostarts_head, Autostart) autostarts;
extern TAILQ_HEAD(autostarts_always_head, Autostart) autostarts_always;
extern TAILQ_HEAD(ws_assignments_head, Workspace_Assignment) ws_assignments;

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@ -17,7 +17,7 @@ typedef struct i3_ipc_header {
char magic[6];
uint32_t size;
uint32_t type;
} __attribute__ ((packed)) i3_ipc_header_t;
} __attribute__((packed)) i3_ipc_header_t;
/*
* Messages from clients to i3
@ -25,31 +25,31 @@ typedef struct i3_ipc_header {
*/
/** Never change this, only on major IPC breakage (dont do that) */
#define I3_IPC_MAGIC "i3-ipc"
#define I3_IPC_MAGIC "i3-ipc"
/** The payload of the message will be interpreted as a command */
#define I3_IPC_MESSAGE_TYPE_COMMAND 0
#define I3_IPC_MESSAGE_TYPE_COMMAND 0
/** Requests the current workspaces from i3 */
#define I3_IPC_MESSAGE_TYPE_GET_WORKSPACES 1
#define I3_IPC_MESSAGE_TYPE_GET_WORKSPACES 1
/** Subscribe to the specified events */
#define I3_IPC_MESSAGE_TYPE_SUBSCRIBE 2
#define I3_IPC_MESSAGE_TYPE_SUBSCRIBE 2
/** Requests the current outputs from i3 */
#define I3_IPC_MESSAGE_TYPE_GET_OUTPUTS 3
#define I3_IPC_MESSAGE_TYPE_GET_OUTPUTS 3
/** Requests the tree layout from i3 */
#define I3_IPC_MESSAGE_TYPE_GET_TREE 4
#define I3_IPC_MESSAGE_TYPE_GET_TREE 4
/** Request the current defined marks from i3 */
#define I3_IPC_MESSAGE_TYPE_GET_MARKS 5
#define I3_IPC_MESSAGE_TYPE_GET_MARKS 5
/** Request the configuration for a specific 'bar' */
#define I3_IPC_MESSAGE_TYPE_GET_BAR_CONFIG 6
#define I3_IPC_MESSAGE_TYPE_GET_BAR_CONFIG 6
/** Request the i3 version */
#define I3_IPC_MESSAGE_TYPE_GET_VERSION 7
#define I3_IPC_MESSAGE_TYPE_GET_VERSION 7
/*
* Messages from i3 to clients
@ -57,46 +57,46 @@ typedef struct i3_ipc_header {
*/
/** Command reply type */
#define I3_IPC_REPLY_TYPE_COMMAND 0
#define I3_IPC_REPLY_TYPE_COMMAND 0
/** Workspaces reply type */
#define I3_IPC_REPLY_TYPE_WORKSPACES 1
#define I3_IPC_REPLY_TYPE_WORKSPACES 1
/** Subscription reply type */
#define I3_IPC_REPLY_TYPE_SUBSCRIBE 2
#define I3_IPC_REPLY_TYPE_SUBSCRIBE 2
/** Outputs reply type */
#define I3_IPC_REPLY_TYPE_OUTPUTS 3
#define I3_IPC_REPLY_TYPE_OUTPUTS 3
/** Tree reply type */
#define I3_IPC_REPLY_TYPE_TREE 4
#define I3_IPC_REPLY_TYPE_TREE 4
/** Marks reply type */
#define I3_IPC_REPLY_TYPE_MARKS 5
#define I3_IPC_REPLY_TYPE_MARKS 5
/** Bar config reply type */
#define I3_IPC_REPLY_TYPE_BAR_CONFIG 6
#define I3_IPC_REPLY_TYPE_BAR_CONFIG 6
/** i3 version reply type */
#define I3_IPC_REPLY_TYPE_VERSION 7
#define I3_IPC_REPLY_TYPE_VERSION 7
/*
* Events from i3 to clients. Events have the first bit set high.
*
*/
#define I3_IPC_EVENT_MASK (1 << 31)
#define I3_IPC_EVENT_MASK (1 << 31)
/* The workspace event will be triggered upon changes in the workspace list */
#define I3_IPC_EVENT_WORKSPACE (I3_IPC_EVENT_MASK | 0)
#define I3_IPC_EVENT_WORKSPACE (I3_IPC_EVENT_MASK | 0)
/* The output event will be triggered upon changes in the output list */
#define I3_IPC_EVENT_OUTPUT (I3_IPC_EVENT_MASK | 1)
#define I3_IPC_EVENT_OUTPUT (I3_IPC_EVENT_MASK | 1)
/* The output event will be triggered upon mode changes */
#define I3_IPC_EVENT_MODE (I3_IPC_EVENT_MASK | 2)
#define I3_IPC_EVENT_MODE (I3_IPC_EVENT_MASK | 2)
/* The window event will be triggered upon window changes */
#define I3_IPC_EVENT_WINDOW (I3_IPC_EVENT_MASK | 3)
#define I3_IPC_EVENT_WINDOW (I3_IPC_EVENT_MASK | 3)
/** Bar config update will be triggered to update the bar config */
#define I3_IPC_EVENT_BARCONFIG_UPDATE (I3_IPC_EVENT_MASK | 4)
#define I3_IPC_EVENT_BARCONFIG_UPDATE (I3_IPC_EVENT_MASK | 4)

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@ -23,13 +23,13 @@
extern char *current_socketpath;
typedef struct ipc_client {
int fd;
int fd;
/* The events which this client wants to receive */
int num_events;
char **events;
/* The events which this client wants to receive */
int num_events;
char **events;
TAILQ_ENTRY(ipc_client) clients;
TAILQ_ENTRY(ipc_client) clients;
} ipc_client;
/*
@ -42,13 +42,13 @@ typedef struct ipc_client {
* message_type is the type of the message as the sender specified it.
*
*/
typedef void(*handler_t)(int, uint8_t*, int, uint32_t, uint32_t);
typedef void (*handler_t)(int, uint8_t *, int, uint32_t, uint32_t);
/* Macro to declare a callback */
#define IPC_HANDLER(name) \
static void handle_ ## name (int fd, uint8_t *message, \
int size, uint32_t message_size, \
uint32_t message_type)
#define IPC_HANDLER(name) \
static void handle_##name(int fd, uint8_t *message, \
int size, uint32_t message_size, \
uint32_t message_type)
/**
* Handler for activity on the listening socket, meaning that a new client

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@ -72,17 +72,17 @@ struct Font {
* infrastructure, we define a fallback. */
#if !defined(LOG)
void verboselog(char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
__attribute__((format(printf, 1, 2)));
#define LOG(fmt, ...) verboselog("[libi3] " __FILE__ " " fmt, ##__VA_ARGS__)
#endif
#if !defined(ELOG)
void errorlog(char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
__attribute__((format(printf, 1, 2)));
#define ELOG(fmt, ...) errorlog("[libi3] ERROR: " fmt, ##__VA_ARGS__)
#endif
#if !defined(DLOG)
void debuglog(char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
__attribute__((format(printf, 1, 2)));
#define DLOG(fmt, ...) debuglog("%s:%s:%d - " fmt, I3__FILE__, __FUNCTION__, __LINE__, ##__VA_ARGS__)
#endif
@ -167,13 +167,13 @@ void i3string_free(i3String *str);
* to prevent accidentally using freed memory.
*
*/
#define I3STRING_FREE(str) \
do { \
if (str != NULL) { \
i3string_free(str); \
str = NULL; \
} \
} while (0)
#define I3STRING_FREE(str) \
do { \
if (str != NULL) { \
i3string_free(str); \
str = NULL; \
} \
} while (0)
/**
* Returns the UTF-8 encoded version of the i3String.
@ -285,8 +285,8 @@ uint32_t aio_get_mod_mask_for(uint32_t keysym, xcb_key_symbols_t *symbols);
*
*/
uint32_t get_mod_mask_for(uint32_t keysym,
xcb_key_symbols_t *symbols,
xcb_get_modifier_mapping_reply_t *modmap_reply);
xcb_key_symbols_t *symbols,
xcb_get_modifier_mapping_reply_t *modmap_reply);
/**
* Loads a font for usage, also getting its height. If fallback is true,
@ -338,14 +338,14 @@ void set_font_colors(xcb_gcontext_t gc, uint32_t foreground, uint32_t background
*
*/
void draw_text(i3String *text, xcb_drawable_t drawable,
xcb_gcontext_t gc, int x, int y, int max_width);
xcb_gcontext_t gc, int x, int y, int max_width);
/**
* ASCII version of draw_text to print static strings.
*
*/
void draw_text_ascii(const char *text, xcb_drawable_t drawable,
xcb_gcontext_t gc, int x, int y, int max_width);
xcb_gcontext_t gc, int x, int y, int max_width);
/**
* Predict the text width in pixels for the given text. Text must be

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@ -78,14 +78,14 @@ void set_verbosity(bool _verbose);
*
*/
void debuglog(char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
__attribute__((format(printf, 1, 2)));
/**
* Logs the given message to stdout while prefixing the current time to it.
*
*/
void errorlog(char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
__attribute__((format(printf, 1, 2)));
/**
* Logs the given message to stdout while prefixing the current time to it,
@ -93,7 +93,7 @@ void errorlog(char *fmt, ...)
*
*/
void verboselog(char *fmt, ...)
__attribute__ ((format (printf, 1, 2)));
__attribute__((format(printf, 1, 2)));
/**
* Deletes the unused log files. Useful if i3 exits immediately, eg.

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@ -90,448 +90,468 @@
/*
* Singly-linked List definitions.
*/
#define SLIST_HEAD(name, type) \
struct name { \
struct type *slh_first; /* first element */ \
}
#define SLIST_HEAD(name, type) \
struct name { \
struct type *slh_first; /* first element */ \
}
#define SLIST_HEAD_INITIALIZER(head) \
{ NULL }
#define SLIST_HEAD_INITIALIZER(head) \
{ NULL }
#define SLIST_ENTRY(type) \
struct { \
struct type *sle_next; /* next element */ \
}
#define SLIST_ENTRY(type) \
struct { \
struct type *sle_next; /* next element */ \
}
/*
* Singly-linked List access methods.
*/
#define SLIST_FIRST(head) ((head)->slh_first)
#define SLIST_END(head) NULL
#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
#define SLIST_FIRST(head) ((head)->slh_first)
#define SLIST_END(head) NULL
#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
#define SLIST_FOREACH(var, head, field) \
for((var) = SLIST_FIRST(head); \
(var) != SLIST_END(head); \
(var) = SLIST_NEXT(var, field))
#define SLIST_FOREACH(var, head, field) \
for ((var) = SLIST_FIRST(head); \
(var) != SLIST_END(head); \
(var) = SLIST_NEXT(var, field))
#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
for ((varp) = &SLIST_FIRST((head)); \
((var) = *(varp)) != SLIST_END(head); \
(varp) = &SLIST_NEXT((var), field))
#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
for ((varp) = &SLIST_FIRST((head)); \
((var) = *(varp)) != SLIST_END(head); \
(varp) = &SLIST_NEXT((var), field))
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) { \
SLIST_FIRST(head) = SLIST_END(head); \
}
#define SLIST_INIT(head) \
{ \
SLIST_FIRST(head) = SLIST_END(head); \
}
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (0)
#define SLIST_INSERT_AFTER(slistelm, elm, field) \
do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (0)
#define SLIST_INSERT_HEAD(head, elm, field) \
do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (0)
#define SLIST_REMOVE_NEXT(head, elm, field) do { \
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
} while (0)
#define SLIST_REMOVE_NEXT(head, elm, field) \
do { \
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
} while (0)
#define SLIST_REMOVE_HEAD(head, field) do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (0)
#define SLIST_REMOVE_HEAD(head, field) \
do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (0)
#define SLIST_REMOVE(head, elm, type, field) do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->slh_first; \
\
while (curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
_Q_INVALIDATE((elm)->field.sle_next); \
} \
} while (0)
#define SLIST_REMOVE(head, elm, type, field) \
do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->slh_first; \
\
while (curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = curelm->field.sle_next->field.sle_next; \
_Q_INVALIDATE((elm)->field.sle_next); \
} \
} while (0)
/*
* List definitions.
*/
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
/*
* List access methods
*/
#define LIST_FIRST(head) ((head)->lh_first)
#define LIST_END(head) NULL
#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
#define LIST_FIRST(head) ((head)->lh_first)
#define LIST_END(head) NULL
#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
#define LIST_FOREACH(var, head, field) \
for((var) = LIST_FIRST(head); \
(var)!= LIST_END(head); \
(var) = LIST_NEXT(var, field))
#define LIST_FOREACH(var, head, field) \
for ((var) = LIST_FIRST(head); \
(var) != LIST_END(head); \
(var) = LIST_NEXT(var, field))
/*
* List functions.
*/
#define LIST_INIT(head) do { \
LIST_FIRST(head) = LIST_END(head); \
} while (0)
#define LIST_INIT(head) \
do { \
LIST_FIRST(head) = LIST_END(head); \
} while (0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (0)
#define LIST_INSERT_AFTER(listelm, elm, field) \
do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = &(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (0)
#define LIST_INSERT_BEFORE(listelm, elm, field) \
do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (0)
#define LIST_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next; \
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (0)
#define LIST_REMOVE(elm, field) do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REMOVE(elm, field) \
do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = (elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REPLACE(elm, elm2, field) do { \
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
(elm2)->field.le_next->field.le_prev = \
&(elm2)->field.le_next; \
(elm2)->field.le_prev = (elm)->field.le_prev; \
*(elm2)->field.le_prev = (elm2); \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REPLACE(elm, elm2, field) \
do { \
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
(elm2)->field.le_next->field.le_prev = &(elm2)->field.le_next; \
(elm2)->field.le_prev = (elm)->field.le_prev; \
*(elm2)->field.le_prev = (elm2); \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
/*
* Simple queue definitions.
*/
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
/*
* Simple queue access methods.
*/
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
#define SIMPLEQ_END(head) NULL
#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
#define SIMPLEQ_END(head) NULL
#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
#define SIMPLEQ_FOREACH(var, head, field) \
for((var) = SIMPLEQ_FIRST(head); \
(var) != SIMPLEQ_END(head); \
(var) = SIMPLEQ_NEXT(var, field))
#define SIMPLEQ_FOREACH(var, head, field) \
for ((var) = SIMPLEQ_FIRST(head); \
(var) != SIMPLEQ_END(head); \
(var) = SIMPLEQ_NEXT(var, field))
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_INIT(head) \
do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_REMOVE_HEAD(head, field) \
do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
/*
* Tail queue definitions.
*/
#define TAILQ_HEAD(name, type) \
struct name { \
struct type *tqh_first; /* first element */ \
struct type **tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD(name, type) \
struct name { \
struct type *tqh_first; /* first element */ \
struct type **tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define TAILQ_ENTRY(type) \
struct { \
struct type *tqe_next; /* next element */ \
struct type **tqe_prev; /* address of previous next element */ \
}
#define TAILQ_ENTRY(type) \
struct { \
struct type *tqe_next; /* next element */ \
struct type **tqe_prev; /* address of previous next element */ \
}
/*
* tail queue access methods
*/
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_END(head) NULL
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_END(head) NULL
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
/* XXX */
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
#define TAILQ_EMPTY(head) \
(TAILQ_FIRST(head) == TAILQ_END(head))
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
#define TAILQ_EMPTY(head) \
(TAILQ_FIRST(head) == TAILQ_END(head))
#define TAILQ_FOREACH(var, head, field) \
for((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head); \
(var) = TAILQ_NEXT(var, field))
#define TAILQ_FOREACH(var, head, field) \
for ((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head); \
(var) = TAILQ_NEXT(var, field))
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for((var) = TAILQ_LAST(head, headname); \
(var) != TAILQ_END(head); \
(var) = TAILQ_PREV(var, headname, field))
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for ((var) = TAILQ_LAST(head, headname); \
(var) != TAILQ_END(head); \
(var) = TAILQ_PREV(var, headname, field))
/*
* Tail queue functions.
*/
#define TAILQ_INIT(head) do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (0)
#define TAILQ_INIT(head) \
do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) \
do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = &(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = &(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) \
do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_REMOVE(head, elm, field) do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REMOVE(head, elm, field) \
do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = (elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
(elm2)->field.tqe_next->field.tqe_prev = \
&(elm2)->field.tqe_next; \
else \
(head)->tqh_last = &(elm2)->field.tqe_next; \
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
*(elm2)->field.tqe_prev = (elm2); \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REPLACE(head, elm, elm2, field) \
do { \
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
(elm2)->field.tqe_next->field.tqe_prev = &(elm2)->field.tqe_next; \
else \
(head)->tqh_last = &(elm2)->field.tqe_next; \
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
*(elm2)->field.tqe_prev = (elm2); \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
/* Swaps two consecutive elements. 'second' *MUST* follow 'first' */
#define TAILQ_SWAP(first, second, head, field) do { \
*((first)->field.tqe_prev) = (second); \
(second)->field.tqe_prev = (first)->field.tqe_prev; \
(first)->field.tqe_prev = &((second)->field.tqe_next); \
(first)->field.tqe_next = (second)->field.tqe_next; \
if ((second)->field.tqe_next) \
(second)->field.tqe_next->field.tqe_prev = &((first)->field.tqe_next); \
(second)->field.tqe_next = first; \
if ((head)->tqh_last == &((second)->field.tqe_next)) \
(head)->tqh_last = &((first)->field.tqe_next); \
} while (0)
#define TAILQ_SWAP(first, second, head, field) \
do { \
*((first)->field.tqe_prev) = (second); \
(second)->field.tqe_prev = (first)->field.tqe_prev; \
(first)->field.tqe_prev = &((second)->field.tqe_next); \
(first)->field.tqe_next = (second)->field.tqe_next; \
if ((second)->field.tqe_next) \
(second)->field.tqe_next->field.tqe_prev = &((first)->field.tqe_next); \
(second)->field.tqe_next = first; \
if ((head)->tqh_last == &((second)->field.tqe_next)) \
(head)->tqh_last = &((first)->field.tqe_next); \
} while (0)
/*
* Circular queue definitions.
*/
#define CIRCLEQ_HEAD(name, type) \
struct name { \
struct type *cqh_first; /* first element */ \
struct type *cqh_last; /* last element */ \
}
#define CIRCLEQ_HEAD(name, type) \
struct name { \
struct type *cqh_first; /* first element */ \
struct type *cqh_last; /* last element */ \
}
#define CIRCLEQ_HEAD_INITIALIZER(head) \
{ CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
#define CIRCLEQ_HEAD_INITIALIZER(head) \
{ CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
#define CIRCLEQ_ENTRY(type) \
struct { \
struct type *cqe_next; /* next element */ \
struct type *cqe_prev; /* previous element */ \
}
#define CIRCLEQ_ENTRY(type) \
struct { \
struct type *cqe_next; /* next element */ \
struct type *cqe_prev; /* previous element */ \
}
/*
* Circular queue access methods
*/
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
#define CIRCLEQ_END(head) ((void *)(head))
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
#define CIRCLEQ_EMPTY(head) \
(CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
#define CIRCLEQ_END(head) ((void *)(head))
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
#define CIRCLEQ_EMPTY(head) \
(CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
#define CIRCLEQ_FOREACH(var, head, field) \
for((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_NEXT(var, field))
#define CIRCLEQ_FOREACH(var, head, field) \
for ((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_NEXT(var, field))
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
for((var) = CIRCLEQ_LAST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_PREV(var, field))
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
for ((var) = CIRCLEQ_LAST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_PREV(var, field))
/*
* Circular queue functions.
*/
#define CIRCLEQ_INIT(head) do { \
(head)->cqh_first = CIRCLEQ_END(head); \
(head)->cqh_last = CIRCLEQ_END(head); \
} while (0)
#define CIRCLEQ_INIT(head) \
do { \
(head)->cqh_first = CIRCLEQ_END(head); \
(head)->cqh_last = CIRCLEQ_END(head); \
} while (0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
(listelm)->field.cqe_next = (elm); \
} while (0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) \
do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
(listelm)->field.cqe_next = (elm); \
} while (0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
(listelm)->field.cqe_prev = (elm); \
} while (0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) \
do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
(listelm)->field.cqe_prev = (elm); \
} while (0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
if ((head)->cqh_last == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(head)->cqh_first->field.cqe_prev = (elm); \
(head)->cqh_first = (elm); \
} while (0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) \
do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
if ((head)->cqh_last == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(head)->cqh_first->field.cqe_prev = (elm); \
(head)->cqh_first = (elm); \
} while (0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.cqe_next = CIRCLEQ_END(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(head)->cqh_last->field.cqe_next = (elm); \
(head)->cqh_last = (elm); \
} while (0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) \
do { \
(elm)->field.cqe_next = CIRCLEQ_END(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(head)->cqh_last->field.cqe_next = (elm); \
(head)->cqh_last = (elm); \
} while (0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REMOVE(head, elm, field) \
do { \
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = (elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = (elm)->field.cqe_next; \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
CIRCLEQ_END(head)) \
(head)->cqh_last = (elm2); \
else \
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
CIRCLEQ_END(head)) \
(head)->cqh_first = (elm2); \
else \
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REPLACE(head, elm, elm2, field) \
do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm2); \
else \
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm2); \
else \
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)

View File

@ -68,15 +68,15 @@ extern "C" {
#ifndef _sd_printf_attr_
#if __GNUC__ >= 4
#define _sd_printf_attr_(a,b) __attribute__ ((format (printf, a, b)))
#define _sd_printf_attr_(a, b) __attribute__((format(printf, a, b)))
#else
#define _sd_printf_attr_(a,b)
#define _sd_printf_attr_(a, b)
#endif
#endif
#ifndef _sd_hidden_
#if (__GNUC__ >= 4) && !defined(SD_EXPORT_SYMBOLS)
#define _sd_hidden_ __attribute__ ((visibility("hidden")))
#define _sd_hidden_ __attribute__((visibility("hidden")))
#else
#define _sd_hidden_
#endif
@ -89,14 +89,14 @@ extern "C" {
This is similar to printk() usage in the kernel.
*/
#define SD_EMERG "<0>" /* system is unusable */
#define SD_ALERT "<1>" /* action must be taken immediately */
#define SD_CRIT "<2>" /* critical conditions */
#define SD_ERR "<3>" /* error conditions */
#define SD_WARNING "<4>" /* warning conditions */
#define SD_NOTICE "<5>" /* normal but significant condition */
#define SD_INFO "<6>" /* informational */
#define SD_DEBUG "<7>" /* debug-level messages */
#define SD_EMERG "<0>" /* system is unusable */
#define SD_ALERT "<1>" /* action must be taken immediately */
#define SD_CRIT "<2>" /* critical conditions */
#define SD_ERR "<3>" /* error conditions */
#define SD_WARNING "<4>" /* warning conditions */
#define SD_NOTICE "<5>" /* normal but significant condition */
#define SD_INFO "<6>" /* informational */
#define SD_DEBUG "<7>" /* debug-level messages */
/* The first passed file descriptor is fd 3 */
#define SD_LISTEN_FDS_START 3
@ -242,7 +242,7 @@ int sd_notify(int unset_environment, const char *state) _sd_hidden_;
See sd_notifyf(3) for more information.
*/
int sd_notifyf(int unset_environment, const char *format, ...) _sd_printf_attr_(2,3) _sd_hidden_;
int sd_notifyf(int unset_environment, const char *format, ...) _sd_printf_attr_(2, 3) _sd_hidden_;
/*
Returns > 0 if the system was booted with systemd. Returns < 0 on

View File

@ -49,7 +49,7 @@ void startup_monitor_event(SnMonitorEvent *event, void *userdata);
*
*/
struct Startup_Sequence *startup_sequence_get(i3Window *cwindow,
xcb_get_property_reply_t *startup_id_reply, bool ignore_mapped_leader);
xcb_get_property_reply_t *startup_id_reply, bool ignore_mapped_leader);
/**
* Checks if the given window belongs to a startup notification by checking if

View File

@ -15,43 +15,45 @@
#include "data.h"
#define die(...) errx(EXIT_FAILURE, __VA_ARGS__);
#define exit_if_null(pointer, ...) { if (pointer == NULL) die(__VA_ARGS__); }
#define exit_if_null(pointer, ...) \
{ \
if (pointer == NULL) \
die(__VA_ARGS__); \
}
#define STARTS_WITH(string, needle) (strncasecmp(string, needle, strlen(needle)) == 0)
#define CIRCLEQ_NEXT_OR_NULL(head, elm, field) (CIRCLEQ_NEXT(elm, field) != CIRCLEQ_END(head) ? \
CIRCLEQ_NEXT(elm, field) : NULL)
#define CIRCLEQ_PREV_OR_NULL(head, elm, field) (CIRCLEQ_PREV(elm, field) != CIRCLEQ_END(head) ? \
CIRCLEQ_PREV(elm, field) : NULL)
#define FOR_TABLE(workspace) \
for (int cols = 0; cols < (workspace)->cols; cols++) \
for (int rows = 0; rows < (workspace)->rows; rows++)
#define CIRCLEQ_NEXT_OR_NULL(head, elm, field) (CIRCLEQ_NEXT(elm, field) != CIRCLEQ_END(head) ? CIRCLEQ_NEXT(elm, field) : NULL)
#define CIRCLEQ_PREV_OR_NULL(head, elm, field) (CIRCLEQ_PREV(elm, field) != CIRCLEQ_END(head) ? CIRCLEQ_PREV(elm, field) : NULL)
#define FOR_TABLE(workspace) \
for (int cols = 0; cols < (workspace)->cols; cols++) \
for (int rows = 0; rows < (workspace)->rows; rows++)
#define NODES_FOREACH(head) \
for (Con *child = (Con*)-1; (child == (Con*)-1) && ((child = 0), true);) \
TAILQ_FOREACH(child, &((head)->nodes_head), nodes)
#define NODES_FOREACH(head) \
for (Con *child = (Con *)-1; (child == (Con *)-1) && ((child = 0), true);) \
TAILQ_FOREACH(child, &((head)->nodes_head), nodes)
#define NODES_FOREACH_REVERSE(head) \
for (Con *child = (Con*)-1; (child == (Con*)-1) && ((child = 0), true);) \
TAILQ_FOREACH_REVERSE(child, &((head)->nodes_head), nodes_head, nodes)
#define NODES_FOREACH_REVERSE(head) \
for (Con *child = (Con *)-1; (child == (Con *)-1) && ((child = 0), true);) \
TAILQ_FOREACH_REVERSE(child, &((head)->nodes_head), nodes_head, nodes)
/* greps the ->nodes of the given head and returns the first node that matches the given condition */
#define GREP_FIRST(dest, head, condition) \
NODES_FOREACH(head) { \
if (!(condition)) \
continue; \
\
(dest) = child; \
break; \
NODES_FOREACH(head) { \
if (!(condition)) \
continue; \
\
(dest) = child; \
break; \
}
#define FREE(pointer) do { \
#define FREE(pointer) \
do { \
if (pointer != NULL) { \
free(pointer); \
pointer = NULL; \
} \
} \
while (0)
free(pointer); \
pointer = NULL; \
} \
} while (0)
#define CALL(obj, member, ...) obj->member(obj, ## __VA_ARGS__)
#define CALL(obj, member, ...) obj->member(obj, ##__VA_ARGS__)
int min(int a, int b);
int max(int a, int b);

View File

@ -68,25 +68,25 @@ void workspace_show_by_name(const char *num);
* Returns the next workspace.
*
*/
Con* workspace_next(void);
Con *workspace_next(void);
/**
* Returns the previous workspace.
*
*/
Con* workspace_prev(void);
Con *workspace_prev(void);
/**
* Returns the next workspace on the same output
*
*/
Con* workspace_next_on_output(void);
Con *workspace_next_on_output(void);
/**
* Returns the previous workspace on the same output
*
*/
Con* workspace_prev_on_output(void);
Con *workspace_prev_on_output(void);
/**
* Focuses the previously focused workspace.
@ -100,7 +100,6 @@ void workspace_back_and_forth(void);
*/
Con *workspace_back_and_forth_get(void);
#if 0
/**
* Assigns the given workspace to the given screen by correctly updating its

View File

@ -12,48 +12,48 @@
#include "data.h"
#include "xcursor.h"
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2
/** This is the equivalent of XC_left_ptr. Im not sure why xcb doesnt have a
* constant for that. */
#define XCB_CURSOR_LEFT_PTR 68
#define XCB_CURSOR_LEFT_PTR 68
#define XCB_CURSOR_SB_H_DOUBLE_ARROW 108
#define XCB_CURSOR_SB_V_DOUBLE_ARROW 116
#define XCB_CURSOR_WATCH 150
/* from X11/keysymdef.h */
#define XCB_NUM_LOCK 0xff7f
#define XCB_NUM_LOCK 0xff7f
/* The event masks are defined here because we dont only set them once but we
need to set slight variations of them (without XCB_EVENT_MASK_ENTER_WINDOW
while rendering the layout) */
/** The XCB_CW_EVENT_MASK for the child (= real window) */
#define CHILD_EVENT_MASK (XCB_EVENT_MASK_PROPERTY_CHANGE | \
#define CHILD_EVENT_MASK (XCB_EVENT_MASK_PROPERTY_CHANGE | \
XCB_EVENT_MASK_STRUCTURE_NOTIFY | \
XCB_EVENT_MASK_FOCUS_CHANGE)
/** The XCB_CW_EVENT_MASK for its frame */
#define FRAME_EVENT_MASK (XCB_EVENT_MASK_BUTTON_PRESS | /* …mouse is pressed/released */ \
XCB_EVENT_MASK_BUTTON_RELEASE | \
XCB_EVENT_MASK_POINTER_MOTION | /* …mouse is moved */ \
XCB_EVENT_MASK_EXPOSURE | /* …our window needs to be redrawn */ \
XCB_EVENT_MASK_STRUCTURE_NOTIFY | /* …the frame gets destroyed */ \
#define FRAME_EVENT_MASK (XCB_EVENT_MASK_BUTTON_PRESS | /* …mouse is pressed/released */ \
XCB_EVENT_MASK_BUTTON_RELEASE | \
XCB_EVENT_MASK_POINTER_MOTION | /* …mouse is moved */ \
XCB_EVENT_MASK_EXPOSURE | /* …our window needs to be redrawn */ \
XCB_EVENT_MASK_STRUCTURE_NOTIFY | /* …the frame gets destroyed */ \
XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT | /* …the application tries to resize itself */ \
XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | /* …subwindows get notifies */ \
XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | /* …subwindows get notifies */ \
XCB_EVENT_MASK_ENTER_WINDOW) /* …user moves cursor inside our window */
#define ROOT_EVENT_MASK (XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT | \
XCB_EVENT_MASK_BUTTON_PRESS | \
XCB_EVENT_MASK_STRUCTURE_NOTIFY | /* when the user adds a screen (e.g. video \
projector), the root window gets a \
ConfigureNotify */ \
XCB_EVENT_MASK_POINTER_MOTION | \
XCB_EVENT_MASK_PROPERTY_CHANGE | \
XCB_EVENT_MASK_ENTER_WINDOW)
#define ROOT_EVENT_MASK (XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT | \
XCB_EVENT_MASK_BUTTON_PRESS | \
XCB_EVENT_MASK_STRUCTURE_NOTIFY | /* when the user adds a screen (e.g. video \
projector), the root window gets a \
ConfigureNotify */ \
XCB_EVENT_MASK_POINTER_MOTION | \
XCB_EVENT_MASK_PROPERTY_CHANGE | \
XCB_EVENT_MASK_ENTER_WINDOW)
#define xmacro(atom) xcb_atom_t A_ ## atom;
#define xmacro(atom) xcb_atom_t A_##atom;
#include "atoms.xmacro"
#undef xmacro
@ -65,7 +65,7 @@ extern unsigned int xcb_numlock_mask;
*
*/
xcb_window_t create_window(xcb_connection_t *conn, Rect r, uint16_t depth, xcb_visualid_t visual,
uint16_t window_class, enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values);
uint16_t window_class, enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values);
/**
* Draws a line from x,y to to_x,to_y using the given color
@ -108,7 +108,6 @@ void xcb_raise_window(xcb_connection_t *conn, xcb_window_t window);
*/
void xcb_set_window_rect(xcb_connection_t *conn, xcb_window_t window, Rect r);
bool xcb_reply_contains_atom(xcb_get_property_reply_t *prop, xcb_atom_t atom);
/**

View File

@ -14,8 +14,8 @@
#include <yajl/yajl_version.h>
/* Shorter names for all those yajl_gen_* functions */
#define y(x, ...) yajl_gen_ ## x (gen, ##__VA_ARGS__)
#define ystr(str) yajl_gen_string(gen, (unsigned char*)str, strlen(str))
#define y(x, ...) yajl_gen_##x(gen, ##__VA_ARGS__)
#define ystr(str) yajl_gen_string(gen, (unsigned char *)str, strlen(str))
#define ygenalloc() yajl_gen_alloc(NULL)
#define yalloc(callbacks, client) yajl_alloc(callbacks, NULL, client)