Move resolve_tilde and get_config_path into libi3

This commit is contained in:
Deiz
2015-03-28 14:30:35 -04:00
parent d5f329694d
commit 4daed31c3e
7 changed files with 160 additions and 140 deletions

91
libi3/get_config_path.c Normal file
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/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009-2015 Michael Stapelberg and contributors (see also: LICENSE)
*
*/
#include "libi3.h"
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
/*
* Checks if the given path exists by calling stat().
*
*/
static bool path_exists(const char *path) {
struct stat buf;
return (stat(path, &buf) == 0);
}
/*
* Get the path of the first configuration file found. If override_configpath
* is specified, that path is returned and saved for further calls. Otherwise,
* checks the home directory first, then the system directory first, always
* taking into account the XDG Base Directory Specification ($XDG_CONFIG_HOME,
* $XDG_CONFIG_DIRS)
*
*/
char *get_config_path(const char *override_configpath, bool use_system_paths) {
char *xdg_config_home, *xdg_config_dirs, *config_path;
static const char *saved_configpath = NULL;
if (override_configpath != NULL) {
saved_configpath = override_configpath;
return sstrdup(saved_configpath);
}
if (saved_configpath != NULL)
return sstrdup(saved_configpath);
/* 1: check the traditional path under the home directory */
config_path = resolve_tilde("~/.i3/config");
if (path_exists(config_path))
return config_path;
free(config_path);
/* 2: check for $XDG_CONFIG_HOME/i3/config */
if ((xdg_config_home = getenv("XDG_CONFIG_HOME")) == NULL)
xdg_config_home = "~/.config";
xdg_config_home = resolve_tilde(xdg_config_home);
sasprintf(&config_path, "%s/i3/config", xdg_config_home);
free(xdg_config_home);
if (path_exists(config_path))
return config_path;
free(config_path);
/* The below paths are considered system-level, and can be skipped if the
* caller only wants user-level configs. */
if (!use_system_paths)
return NULL;
/* 3: check the traditional path under /etc */
config_path = SYSCONFDIR "/i3/config";
if (path_exists(config_path))
return sstrdup(config_path);
/* 4: check for $XDG_CONFIG_DIRS/i3/config */
if ((xdg_config_dirs = getenv("XDG_CONFIG_DIRS")) == NULL)
xdg_config_dirs = "/etc/xdg";
char *buf = sstrdup(xdg_config_dirs);
char *tok = strtok(buf, ":");
while (tok != NULL) {
tok = resolve_tilde(tok);
sasprintf(&config_path, "%s/i3/config", tok);
free(tok);
if (path_exists(config_path)) {
free(buf);
return config_path;
}
free(config_path);
tok = strtok(NULL, ":");
}
free(buf);
return NULL;
}

45
libi3/resolve_tilde.c Normal file
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/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009-2015 Michael Stapelberg and contributors (see also: LICENSE)
*
*/
#include "libi3.h"
#include <err.h>
#include <glob.h>
#include <stdlib.h>
#include <string.h>
/*
* This function resolves ~ in pathnames.
* It may resolve wildcards in the first part of the path, but if no match
* or multiple matches are found, it just returns a copy of path as given.
*
*/
char *resolve_tilde(const char *path) {
static glob_t globbuf;
char *head, *tail, *result;
tail = strchr(path, '/');
head = strndup(path, tail ? (size_t)(tail - path) : strlen(path));
int res = glob(head, GLOB_TILDE, NULL, &globbuf);
free(head);
/* no match, or many wildcard matches are bad */
if (res == GLOB_NOMATCH || globbuf.gl_pathc != 1)
result = sstrdup(path);
else if (res != 0) {
err(EXIT_FAILURE, "glob() failed");
} else {
head = globbuf.gl_pathv[0];
result = scalloc(strlen(head) + (tail ? strlen(tail) : 0) + 1);
strncpy(result, head, strlen(head));
if (tail)
strncat(result, tail, strlen(tail));
}
globfree(&globbuf);
return result;
}