Implement double-buffering to get rid of flickering
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@ -43,6 +43,7 @@ struct i3_output {
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rect rect; /* The rect (relative to the root-win) */
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xcb_window_t bar; /* The id of the bar of the output */
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xcb_pixmap_t buffer; /* An extra pixmap for double-buffering */
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xcb_gcontext_t bargc; /* The graphical context of the bar */
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struct ws_head *workspaces; /* The workspaces on this output */
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