libi3: Rework draw_text
We now have two versions of draw_text draw_text: Now takes an i3String draw_text_ascii: Designed for static strings in plain ASCII
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@ -52,7 +52,7 @@ static int sig_draw_window(xcb_window_t win, int width, int height, int font_hei
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set_font_colors(pixmap_gc, get_colorpixel("#FFFFFF"), get_colorpixel("#000000"));
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for (int i = 0; crash_text_i3strings[i] != NULL; ++i) {
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draw_text((char *)i3string_as_ucs2(crash_text_i3strings[i]), i3string_get_num_glyphs(crash_text_i3strings[i]), true, pixmap, pixmap_gc,
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draw_text(crash_text_i3strings[i], pixmap, pixmap_gc,
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8, 5 + i * font_height, width - 16);
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}
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