Implement support for chosing a 32 bit visual (necessary for pseudo-transparency) (Thanks darkraven)
You need to specify the --enable-32bit-visual flag when starting i3. This is done because everything feels sluggish on my system when using a 32 bit visual instead of a 24 bit visual. Fast > fancy.
This commit is contained in:
15
src/xcb.c
15
src/xcb.c
@ -20,8 +20,17 @@ xcb_window_t create_window(xcb_connection_t *conn, Rect dims, uint16_t window_cl
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enum xcursor_cursor_t cursor, bool map, uint32_t mask, uint32_t *values) {
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xcb_window_t result = xcb_generate_id(conn);
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/* If the window class is XCB_WINDOW_CLASS_INPUT_ONLY, depth has to be 0 */
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uint16_t depth = (window_class == XCB_WINDOW_CLASS_INPUT_ONLY ? 0 : XCB_COPY_FROM_PARENT);
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/* By default, the color depth determined in src/main.c is used (32 bit if
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* available, otherwise the X11 root window’s default depth). */
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uint16_t depth = root_depth;
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xcb_visualid_t visual = visual_id;
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/* If the window class is XCB_WINDOW_CLASS_INPUT_ONLY, we copy depth and
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* visual id from the parent window. */
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if (window_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
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depth = XCB_COPY_FROM_PARENT;
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visual = XCB_COPY_FROM_PARENT;
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}
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xcb_create_window(conn,
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depth,
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@ -30,7 +39,7 @@ xcb_window_t create_window(xcb_connection_t *conn, Rect dims, uint16_t window_cl
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dims.x, dims.y, dims.width, dims.height, /* dimensions */
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0, /* border = 0, we draw our own */
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window_class,
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XCB_WINDOW_CLASS_COPY_FROM_PARENT, /* copy visual from parent */
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visual,
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mask,
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values);
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