Implement floating (please test and find bugs)
Details which are missing: A command to hide/show all floating clients, moving/resizing clients with your mouse holding Mod1 (click anywhere in the client, not just on its borders), resize/move by keyboard, select next/previous client by keyboard
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@ -34,6 +34,7 @@
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#include "resize.h"
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#include "client.h"
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#include "manage.h"
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#include "floating.h"
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/* After mapping/unmapping windows, a notify event is generated. However, we don’t want it,
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since it’d trigger an infinite loop of switching between the different windows when
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@ -322,7 +323,7 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
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Container *con = client->container;
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int first, second;
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if (con == NULL) {
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if (client->dock) {
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LOG("dock. done.\n");
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xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
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xcb_flush(conn);
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@ -334,6 +335,9 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
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if (!border_click) {
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LOG("client. done.\n");
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xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
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/* Floating clients should be raised on click */
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if (client->floating)
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xcb_raise_window(conn, client->frame);
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xcb_flush(conn);
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return 1;
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}
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@ -342,9 +346,22 @@ int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_
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i3Font *font = load_font(conn, config.font);
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if (event->event_y >= 2 && event->event_y <= (font->height + 2 + 2)) {
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LOG("click on titlebar\n");
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/* Floating clients can be dragged by grabbing their titlebar */
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if (client->floating) {
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/* Firstly, we raise it. Maybe the user just wanted to raise it without grabbing */
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uint32_t values[] = { XCB_STACK_MODE_ABOVE };
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xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_STACK_MODE, values);
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xcb_flush(conn);
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floating_drag_window(conn, client, event);
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}
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return 1;
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}
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if (client->floating)
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return floating_border_click(conn, client, event);
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if (event->event_y < 2) {
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/* This was a press on the top border */
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if (con->row == 0)
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@ -508,6 +525,7 @@ int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_noti
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if (client->name != NULL)
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free(client->name);
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/* Clients without a container are either floating or dock windows */
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if (client->container != NULL) {
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Container *con = client->container;
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@ -524,6 +542,8 @@ int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_noti
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/* Only if this is the active container, we need to really change focus */
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if ((con->currently_focused != NULL) && ((con == CUR_CELL) || client->fullscreen))
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set_focus(conn, con->currently_focused, true);
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} else if (client->floating) {
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SLIST_REMOVE(&(client->workspace->focus_stack), client, Client, focus_clients);
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}
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if (client->dock) {
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@ -543,13 +563,10 @@ int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_noti
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}
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/* Let’s see how many clients there are left on the workspace to delete it if it’s empty */
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bool workspace_empty = true;
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FOR_TABLE(client->workspace)
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if (!CIRCLEQ_EMPTY(&(client->workspace->table[cols][rows]->clients))) {
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workspace_empty = false;
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break;
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}
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bool workspace_empty = SLIST_EMPTY(&(client->workspace->focus_stack));
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Client *to_focus = (!workspace_empty ? SLIST_FIRST(&(client->workspace->focus_stack)) : NULL);
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/* If this workspace is currently active, we don’t delete it */
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i3Screen *screen;
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TAILQ_FOREACH(screen, virtual_screens, screens)
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if (screen->current_workspace == client->workspace->num) {
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@ -564,6 +581,10 @@ int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_noti
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render_layout(conn);
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/* Ensure the focus is set to the next client in the focus stack */
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if (to_focus != NULL)
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set_focus(conn, to_focus, true);
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return 1;
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}
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@ -755,7 +776,7 @@ int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *
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return 1;
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}
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if (client->container->mode != MODE_STACK)
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if (client->container == NULL || client->container->mode != MODE_STACK)
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decorate_window(conn, client, client->frame, client->titlegc, 0);
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else {
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uint32_t background_color;
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