Add configuration option for disabling mouse warping
This patch adds a new configuration option "mouse_warping [output|none]". When mouse warping is disabled, mouse cursor does not jump to middle of current screen when changing workspaces between multiple outputs. This introduces a "special" cursor state, where focus is in one window and cursor on another. Useful for eg. scrolling a web page with mouse wheel while typing into another window on keyboard.
This commit is contained in:
committed by
Michael Stapelberg
parent
f41e81bd96
commit
62ea60ba42
@ -109,6 +109,16 @@ struct Config {
|
||||
* It is not planned to add any different focus models. */
|
||||
bool disable_focus_follows_mouse;
|
||||
|
||||
/** By default, when switching focus to a window on a different output
|
||||
* (e.g. focusing a window on workspace 3 on output VGA-1, coming from
|
||||
* workspace 2 on LVDS-1), the mouse cursor is warped to the center of
|
||||
* that window.
|
||||
*
|
||||
* With the mouse_warping option, you can control when the mouse cursor
|
||||
* should be warped. "none" disables warping entirely, whereas "output"
|
||||
* is the default behavior described above. */
|
||||
warping_t mouse_warping;
|
||||
|
||||
/** Remove borders if they are adjacent to the screen edge.
|
||||
* This is useful if you are reaching scrollbar on the edge of the
|
||||
* screen or do not want to waste a single pixel of displayspace.
|
||||
|
Reference in New Issue
Block a user