docs/userguide: fix asciidoc block syntax (for asciidoctor)
asciidoctor is a bit stricter in what it accepts: the leading and trailing lines need to have the exact same number of characters, and apparently there needs to be a blank line after the trailing delimiter line.
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@ -1545,7 +1545,7 @@ the windows key). The default value for the hidden_state is hide.
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mode dock|hide|invisible
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hidden_state hide|show
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modifier <Modifier>|none
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------------------------
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-------------------------
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*Example*:
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----------------
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@ -1715,7 +1715,7 @@ tray_output none|primary|<output>
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---------------------------------
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*Example*:
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-------------------------
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----------------------------------
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# disable system tray
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bar {
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tray_output none
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@ -1730,7 +1730,7 @@ bar {
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bar {
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tray_output HDMI2
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}
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-------------------------
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----------------------------------
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Note that you might not have a primary output configured yet. To do so, run:
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-------------------------
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@ -1754,10 +1754,10 @@ tray_padding <px> [px]
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-------------------------
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*Example*:
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-------------------------
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---------------------------
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# Obey Fitts's law
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tray_padding 0
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-------------------------
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---------------------------
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=== Font
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@ -2574,7 +2574,7 @@ To move a container to another RandR output (addressed by names like +LVDS1+ or
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+right+, +up+ or +down+), there are two commands:
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*Syntax*:
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------------------------------------------------------------
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-------------------------------------------------------------------------------------
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move container to output left|right|down|up|current|primary|next|<output1> [output2]…
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move workspace to output left|right|down|up|current|primary|next|<output1> [output2]…
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-------------------------------------------------------------------------------------
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@ -2798,10 +2798,10 @@ Starting with i3 v4.20, you can optionally enable window icons either for
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specific windows or for all windows (using the <<for_window>> directive).
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*Syntax*:
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-----------------------------
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----------------------------------------
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title_window_icon <yes|no|toggle>
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title_window_icon <padding|toggle> <px>
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------------------------------
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----------------------------------------
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*Examples*:
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-------------------------------------------------------------------------------------
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@ -3035,7 +3035,8 @@ To help you get going if you have never used multiple monitors before, here is
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a short overview of the xrandr options which will probably be of interest to
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you. It is always useful to get an overview of the current screen configuration.
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Just run "xrandr" and you will get an output like the following:
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------
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$ xrandr
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Screen 0: minimum 320 x 200, current 1280 x 800, maximum 8192 x 8192
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VGA1 disconnected (normal left inverted right x axis y axis)
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@ -3048,7 +3049,7 @@ LVDS1 connected 1280x800+0+0 (normal left inverted right x axis y axis) 261mm x
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720x400 85.0
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640x400 85.1
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640x350 85.1
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--------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------
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Several things are important here: You can see that +LVDS1+ is connected (of
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course, it is the internal flat panel) but +VGA1+ is not. If you have a monitor
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@ -3060,12 +3061,15 @@ combined resolution of your monitors. By default, it is usually too low and has
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to be increased by editing +/etc/X11/xorg.conf+.
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So, say you connected VGA1 and want to use it as an additional screen:
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-------------------------------------------
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xrandr --output VGA1 --auto --left-of LVDS1
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-------------------------------------------
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This command makes xrandr try to find the native resolution of the device
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connected to +VGA1+ and configures it to the left of your internal flat panel.
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When running "xrandr" again, the output looks like this:
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-------------------------------------------------------------------------------
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$ xrandr
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Screen 0: minimum 320 x 200, current 2560 x 1024, maximum 8192 x 8192
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@ -3088,6 +3092,7 @@ LVDS1 connected 1280x800+1280+0 (normal left inverted right x axis y axis) 261mm
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640x400 85.1
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640x350 85.1
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-------------------------------------------------------------------------------
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Please note that i3 uses exactly the same API as xrandr does, so it will see
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only what you can see in xrandr.
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