Bugfix: Correctly unmap/remap the stack_win when a container becomes empty
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@ -334,20 +334,34 @@ int handle_unmap_notify_event(void *data, xcb_connection_t *c, xcb_unmap_notify_
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}
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if (client->container != NULL) {
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Client *to_focus = CIRCLEQ_NEXT_OR_NULL(&(client->container->clients), client, clients);
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if (to_focus == NULL)
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to_focus = CIRCLEQ_PREV_OR_NULL(&(client->container->clients), client, clients);
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Client *to_focus = NULL;
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Container *con = client->container;
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/* Set focus in data structure to the next/previous window, if any (else NULL) */
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if (client->container->currently_focused == client)
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client->container->currently_focused = to_focus;
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/* If the client which is being unmapped was the currently active, we need to find
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the next possible window to focus in this container */
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if (con->currently_focused == client) {
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to_focus = CIRCLEQ_NEXT_OR_NULL(&(con->clients), client, clients);
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if (to_focus == NULL)
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to_focus = CIRCLEQ_PREV_OR_NULL(&(con->clients), client, clients);
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/* Set focus in data structure to the next/previous window, if any (else NULL) */
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con->currently_focused = to_focus;
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}
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/* If this was the fullscreen client, we need to unset it */
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if (client->container->workspace->fullscreen_client == client)
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client->container->workspace->fullscreen_client = NULL;
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if (con->workspace->fullscreen_client == client)
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con->workspace->fullscreen_client = NULL;
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/* If the container will be empty now and is in stacking mode, we need to
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correctly resize the stack_win */
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if (con->currently_focused == NULL && con->mode == MODE_STACK) {
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struct Stack_Window *stack_win = &(con->stack_win);
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stack_win->height = 0;
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xcb_unmap_window(c, stack_win->window);
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}
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/* Remove the client from the list of clients */
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CIRCLEQ_REMOVE(&(client->container->clients), client, clients);
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CIRCLEQ_REMOVE(&(con->clients), client, clients);
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/* Actually set focus, if there is a window which should get it */
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if (to_focus != NULL)
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