Bugfix: Correctly warp floating windows when using the 'move' command
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@ -131,10 +131,14 @@ void con_toggle_fullscreen(Con *con, int fullscreen_mode);
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/**
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* Moves the given container to the currently focused container on the given
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* workspace.
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*
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* The dont_warp flag disables pointer warping and will be set when this
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* function is called while dragging a floating window.
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*
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* TODO: is there a better place for this function?
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*
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*/
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void con_move_to_workspace(Con *con, Con *workspace);
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void con_move_to_workspace(Con *con, Con *workspace, bool dont_warp);
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/**
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* Returns the orientation of the given container (for stacked containers,
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