Add mouse binding pointer position configuration

Add the `--whole-window` switch for mouse bindings. This switch controls
what part of the container the pointer must be over to trigger a mouse
binding. The default is to only trigger mouse bindings over the
titlebars. With this switch, a mouse binding will be triggered over the
main part of the window as well.

This is a breaking change to the previous behavior, which would trigger
a mouse binding with a modifier over any part of the window.

fixes #1429
This commit is contained in:
Tony Crisci
2015-01-29 20:52:52 -05:00
committed by Michael Stapelberg
parent f28ce227e3
commit 74b69d6d02
9 changed files with 34 additions and 22 deletions

View File

@ -171,8 +171,8 @@ CFGFUN(font, const char *font) {
font_pattern = sstrdup(font);
}
CFGFUN(binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command) {
configure_binding(bindtype, modifiers, key, release, command, DEFAULT_BINDING_MODE);
CFGFUN(binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *whole_window, const char *command) {
configure_binding(bindtype, modifiers, key, release, whole_window, command, DEFAULT_BINDING_MODE);
}
/*******************************************************************************
@ -181,8 +181,8 @@ CFGFUN(binding, const char *bindtype, const char *modifiers, const char *key, co
static char *current_mode;
CFGFUN(mode_binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *command) {
configure_binding(bindtype, modifiers, key, release, command, current_mode);
CFGFUN(mode_binding, const char *bindtype, const char *modifiers, const char *key, const char *release, const char *whole_window, const char *command) {
configure_binding(bindtype, modifiers, key, release, whole_window, command, current_mode);
}
CFGFUN(enter_mode, const char *modename) {