Use 32-bit visual by default if available.
With this patch, we use 32-bit visuals per default whenever it is available. Otherwise, we fall back to the actual root window's depth, which will typically be 24-bit. Before this patch, we already used 32-bit depth for containers with a window that uses 32-bit. However, this means that we didn't use 32-bit for split parent containers on which decoration is drawn. For 32-bit windows using transparency, this caused a graphical glitch because the decoration pixmap behind it would show through. This behavior is fixed with this change. relates to #1278
This commit is contained in:
28
src/main.c
28
src/main.c
@ -59,7 +59,6 @@ xcb_window_t root;
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* pixmaps. Will use 32 bit depth and an appropriate visual, if available,
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* otherwise the root window’s default (usually 24 bit TrueColor). */
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uint8_t root_depth;
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xcb_visualid_t visual_id;
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xcb_visualtype_t *visual_type;
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xcb_colormap_t colormap;
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@ -482,16 +481,29 @@ int main(int argc, char *argv[]) {
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#include "atoms.xmacro"
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#undef xmacro
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/* By default, we use the same depth and visual as the root window, which
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* usually is TrueColor (24 bit depth) and the corresponding visual.
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* However, we also check if a 32 bit depth and visual are available (for
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* transparency) and use it if so. */
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root_depth = root_screen->root_depth;
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visual_id = root_screen->root_visual;
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visual_type = get_visualtype(root_screen);
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colormap = root_screen->default_colormap;
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visual_type = xcb_aux_find_visual_by_attrs(root_screen, -1, 32);
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if (visual_type != NULL) {
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root_depth = xcb_aux_get_depth_of_visual(root_screen, visual_type->visual_id);
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colormap = xcb_generate_id(conn);
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DLOG("root_depth = %d, visual_id = 0x%08x.\n", root_depth, visual_id);
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xcb_void_cookie_t cm_cookie = xcb_create_colormap_checked(conn,
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XCB_COLORMAP_ALLOC_NONE,
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colormap,
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root,
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visual_type->visual_id);
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xcb_generic_error_t *error = xcb_request_check(conn, cm_cookie);
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if (error != NULL) {
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ELOG("Could not create colormap. Error code: %d\n", error->error_code);
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exit(EXIT_FAILURE);
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}
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} else {
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visual_type = get_visualtype(root_screen);
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}
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DLOG("root_depth = %d, visual_id = 0x%08x.\n", root_depth, visual_type->visual_id);
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DLOG("root_screen->height_in_pixels = %d, root_screen->height_in_millimeters = %d, dpi = %d\n",
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root_screen->height_in_pixels, root_screen->height_in_millimeters,
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(int)((double)root_screen->height_in_pixels * 25.4 / (double)root_screen->height_in_millimeters));
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