Move stuff to include/ and src/
This commit is contained in:
8
include/commands.h
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8
include/commands.h
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@ -0,0 +1,8 @@
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#include <xcb/xcb.h>
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#ifndef _COMMANDS_H
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#define _COMMANDS_H
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void parse_command(xcb_connection_t *conn, const char *command);
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#endif
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145
include/data.h
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145
include/data.h
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@ -0,0 +1,145 @@
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#include <xcb/xcb.h>
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#ifndef _DATA_H
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#define _DATA_H
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/*
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* This file defines all data structures used by i3
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*
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*/
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#include "queue.h"
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/* Forward definitions */
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typedef struct Cell Cell;
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typedef struct Font i3Font;
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typedef struct Container Container;
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typedef struct Client Client;
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typedef struct Binding Binding;
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typedef struct Workspace Workspace;
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/* Helper types */
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typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
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enum {
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BIND_NONE = 0,
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BIND_MOD_1 = XCB_MOD_MASK_1,
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BIND_MOD_2 = XCB_MOD_MASK_2,
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BIND_MOD_3 = XCB_MOD_MASK_3,
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BIND_MOD_4 = XCB_MOD_MASK_4,
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BIND_MOD_5 = XCB_MOD_MASK_5,
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BIND_SHIFT = XCB_MOD_MASK_SHIFT,
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BIND_CONTROL = XCB_MOD_MASK_CONTROL,
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BIND_MODE_SWITCH = (1 << 8)
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};
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struct Workspace {
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int x;
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int y;
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int width;
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int height;
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int screen_num;
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int num;
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/* table dimensions */
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int cols;
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int rows;
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/* These are stored here just while this workspace is _not_ shown (see show_workspace()) */
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int current_row;
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int current_col;
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/* This is a two-dimensional dynamic array of Container-pointers. I’ve always wanted
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* to be a three-star programmer :) */
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Container ***table;
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};
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/*
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* Defines a position in the table
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*
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*/
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struct Cell {
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int row;
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int column;
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};
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struct Binding {
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/* Keycode to bind */
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uint32_t keycode;
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/* Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
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uint32_t mods;
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/* Command, like in command mode */
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char *command;
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TAILQ_ENTRY(Binding) bindings;
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};
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/*
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* We need to save the height of a font because it is required for each drawing of
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* text but relatively hard to get. As soon as a new font needs to be loaded, a
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* Font-entry will be filled for later use.
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*
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*/
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struct Font {
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/* The name of the font, that is what the pattern resolves to */
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char *name;
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/* A copy of the pattern to build a cache */
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char *pattern;
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/* The height of the font, built from font_ascent + font_descent */
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int height;
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/* The xcb-id for the font */
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xcb_font_t id;
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};
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/*
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* A client is X11-speak for a window.
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*
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*/
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struct Client {
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/* TODO: this is NOT final */
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Cell old_position; /* if you set a client to floating and set it back to managed,
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it does remember its old position and *tries* to get back there */
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/* Backpointer. A client is inside a container */
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Container *container;
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int x, y;
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int width, height;
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/* Name */
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char *name;
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int name_len;
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/* XCB contexts */
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xcb_window_t frame; /* Our window: The frame around the client */
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xcb_gcontext_t titlegc; /* The titlebar’s graphic context inside the frame */
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xcb_window_t child; /* The client’s window */
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/* The following entry provides the necessary list pointers to use Client with LIST_* macros */
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CIRCLEQ_ENTRY(Client) clients;
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};
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/*
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* A container is either in default or stacking mode. It sits inside the table.
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*
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*/
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struct Container {
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/* Those are speaking for themselves: */
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Client *currently_focused;
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int colspan;
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int rowspan;
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/* Position of the container inside our table */
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int row;
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int col;
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/* Xinerama: X/Y of the container */
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int x;
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int y;
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/* Width/Height of the container. Changeable by the user */
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int width;
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int height;
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/* Ensure MODE_DEFAULT maps to 0 because we use calloc for initialization later */
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enum { MODE_DEFAULT = 0, MODE_STACK = 1 } mode;
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CIRCLEQ_HEAD(client_head, Client) clients;
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};
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#endif
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6
include/debug.h
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6
include/debug.h
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@ -0,0 +1,6 @@
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#ifndef _DEBUG_H
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#define _DEBUG_H
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int handle_event(void *ignored, xcb_connection_t *c, xcb_generic_event_t *e);
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#endif
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10
include/font.h
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10
include/font.h
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@ -0,0 +1,10 @@
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#include <xcb/xcb.h>
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#include "data.h"
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#ifndef _FONT_H
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#define _FONT_H
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i3Font *load_font(xcb_connection_t *c, const char *pattern);
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#endif
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17
include/handlers.h
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17
include/handlers.h
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@ -0,0 +1,17 @@
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#ifndef _HANDLERS_H
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#define _HANDLERS_H
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int handle_key_release(void *ignored, xcb_connection_t *conn, xcb_key_release_event_t *event);
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int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_t *event);
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int handle_enter_notify(void *ignored, xcb_connection_t *conn, xcb_enter_notify_event_t *event);
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int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event);
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int handle_map_notify_event(void *prophs, xcb_connection_t *conn, xcb_map_notify_event_t *event);
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int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
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xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop);
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int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *event);
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#endif
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18
include/i3.h
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18
include/i3.h
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@ -0,0 +1,18 @@
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#include <xcb/xcb.h>
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#include <xcb/xcb_event.h>
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#include <X11/XKBlib.h>
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#include "queue.h"
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#ifndef _I3_H
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#define _I3_H
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extern Display *xkbdpy;
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extern TAILQ_HEAD(bindings_head, Binding) bindings;
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extern xcb_event_handlers_t evenths;
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extern char *pattern;
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extern char **environment;
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extern int num_screens;
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#endif
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9
include/layout.h
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9
include/layout.h
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@ -0,0 +1,9 @@
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#include <xcb/xcb.h>
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#ifndef _LAYOUT_H
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#define _LAYOUT_H
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void decorate_window(xcb_connection_t *conn, Client *client);
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void render_layout(xcb_connection_t *conn);
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#endif
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527
include/queue.h
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527
include/queue.h
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@ -0,0 +1,527 @@
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/* $OpenBSD: queue.h,v 1.1 2007/10/26 03:14:08 niallo Exp $ */
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/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */
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/*
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* Copyright (c) 1991, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)queue.h 8.5 (Berkeley) 8/20/94
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*/
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#ifndef _SYS_QUEUE_H_
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#define _SYS_QUEUE_H_
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/*
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* This file defines five types of data structures: singly-linked lists,
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* lists, simple queues, tail queues, and circular queues.
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*
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*
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* A singly-linked list is headed by a single forward pointer. The elements
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* are singly linked for minimum space and pointer manipulation overhead at
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* the expense of O(n) removal for arbitrary elements. New elements can be
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* added to the list after an existing element or at the head of the list.
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* Elements being removed from the head of the list should use the explicit
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* macro for this purpose for optimum efficiency. A singly-linked list may
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* only be traversed in the forward direction. Singly-linked lists are ideal
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* for applications with large datasets and few or no removals or for
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* implementing a LIFO queue.
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*
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* A list is headed by a single forward pointer (or an array of forward
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* pointers for a hash table header). The elements are doubly linked
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* so that an arbitrary element can be removed without a need to
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* traverse the list. New elements can be added to the list before
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* or after an existing element or at the head of the list. A list
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* may only be traversed in the forward direction.
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*
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* A simple queue is headed by a pair of pointers, one the head of the
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* list and the other to the tail of the list. The elements are singly
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* linked to save space, so elements can only be removed from the
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* head of the list. New elements can be added to the list before or after
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* an existing element, at the head of the list, or at the end of the
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* list. A simple queue may only be traversed in the forward direction.
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*
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* A tail queue is headed by a pair of pointers, one to the head of the
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* list and the other to the tail of the list. The elements are doubly
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||||
* linked so that an arbitrary element can be removed without a need to
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||||
* traverse the list. New elements can be added to the list before or
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* after an existing element, at the head of the list, or at the end of
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* the list. A tail queue may be traversed in either direction.
|
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*
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||||
* A circle queue is headed by a pair of pointers, one to the head of the
|
||||
* list and the other to the tail of the list. The elements are doubly
|
||||
* linked so that an arbitrary element can be removed without a need to
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||||
* traverse the list. New elements can be added to the list before or after
|
||||
* an existing element, at the head of the list, or at the end of the list.
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* A circle queue may be traversed in either direction, but has a more
|
||||
* complex end of list detection.
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||||
*
|
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* For details on the use of these macros, see the queue(3) manual page.
|
||||
*/
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#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC))
|
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#define _Q_INVALIDATE(a) (a) = ((void *)-1)
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#else
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#define _Q_INVALIDATE(a)
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Singly-linked List definitions.
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*/
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#define SLIST_HEAD(name, type) \
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||||
struct name { \
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||||
struct type *slh_first; /* first element */ \
|
||||
}
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||||
|
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#define SLIST_HEAD_INITIALIZER(head) \
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{ NULL }
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||||
|
||||
#define SLIST_ENTRY(type) \
|
||||
struct { \
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||||
struct type *sle_next; /* next element */ \
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||||
}
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|
||||
/*
|
||||
* Singly-linked List access methods.
|
||||
*/
|
||||
#define SLIST_FIRST(head) ((head)->slh_first)
|
||||
#define SLIST_END(head) NULL
|
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#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
|
||||
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
|
||||
|
||||
#define SLIST_FOREACH(var, head, field) \
|
||||
for((var) = SLIST_FIRST(head); \
|
||||
(var) != SLIST_END(head); \
|
||||
(var) = SLIST_NEXT(var, field))
|
||||
|
||||
#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
|
||||
for ((varp) = &SLIST_FIRST((head)); \
|
||||
((var) = *(varp)) != SLIST_END(head); \
|
||||
(varp) = &SLIST_NEXT((var), field))
|
||||
|
||||
/*
|
||||
* Singly-linked List functions.
|
||||
*/
|
||||
#define SLIST_INIT(head) { \
|
||||
SLIST_FIRST(head) = SLIST_END(head); \
|
||||
}
|
||||
|
||||
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
|
||||
(elm)->field.sle_next = (slistelm)->field.sle_next; \
|
||||
(slistelm)->field.sle_next = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_INSERT_HEAD(head, elm, field) do { \
|
||||
(elm)->field.sle_next = (head)->slh_first; \
|
||||
(head)->slh_first = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_REMOVE_NEXT(head, elm, field) do { \
|
||||
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_REMOVE_HEAD(head, field) do { \
|
||||
(head)->slh_first = (head)->slh_first->field.sle_next; \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_REMOVE(head, elm, type, field) do { \
|
||||
if ((head)->slh_first == (elm)) { \
|
||||
SLIST_REMOVE_HEAD((head), field); \
|
||||
} else { \
|
||||
struct type *curelm = (head)->slh_first; \
|
||||
\
|
||||
while (curelm->field.sle_next != (elm)) \
|
||||
curelm = curelm->field.sle_next; \
|
||||
curelm->field.sle_next = \
|
||||
curelm->field.sle_next->field.sle_next; \
|
||||
_Q_INVALIDATE((elm)->field.sle_next); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* List definitions.
|
||||
*/
|
||||
#define LIST_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *lh_first; /* first element */ \
|
||||
}
|
||||
|
||||
#define LIST_HEAD_INITIALIZER(head) \
|
||||
{ NULL }
|
||||
|
||||
#define LIST_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *le_next; /* next element */ \
|
||||
struct type **le_prev; /* address of previous next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* List access methods
|
||||
*/
|
||||
#define LIST_FIRST(head) ((head)->lh_first)
|
||||
#define LIST_END(head) NULL
|
||||
#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
|
||||
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
|
||||
|
||||
#define LIST_FOREACH(var, head, field) \
|
||||
for((var) = LIST_FIRST(head); \
|
||||
(var)!= LIST_END(head); \
|
||||
(var) = LIST_NEXT(var, field))
|
||||
|
||||
/*
|
||||
* List functions.
|
||||
*/
|
||||
#define LIST_INIT(head) do { \
|
||||
LIST_FIRST(head) = LIST_END(head); \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
|
||||
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
|
||||
(listelm)->field.le_next->field.le_prev = \
|
||||
&(elm)->field.le_next; \
|
||||
(listelm)->field.le_next = (elm); \
|
||||
(elm)->field.le_prev = &(listelm)->field.le_next; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
|
||||
(elm)->field.le_prev = (listelm)->field.le_prev; \
|
||||
(elm)->field.le_next = (listelm); \
|
||||
*(listelm)->field.le_prev = (elm); \
|
||||
(listelm)->field.le_prev = &(elm)->field.le_next; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_HEAD(head, elm, field) do { \
|
||||
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
|
||||
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
|
||||
(head)->lh_first = (elm); \
|
||||
(elm)->field.le_prev = &(head)->lh_first; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_REMOVE(elm, field) do { \
|
||||
if ((elm)->field.le_next != NULL) \
|
||||
(elm)->field.le_next->field.le_prev = \
|
||||
(elm)->field.le_prev; \
|
||||
*(elm)->field.le_prev = (elm)->field.le_next; \
|
||||
_Q_INVALIDATE((elm)->field.le_prev); \
|
||||
_Q_INVALIDATE((elm)->field.le_next); \
|
||||
} while (0)
|
||||
|
||||
#define LIST_REPLACE(elm, elm2, field) do { \
|
||||
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
|
||||
(elm2)->field.le_next->field.le_prev = \
|
||||
&(elm2)->field.le_next; \
|
||||
(elm2)->field.le_prev = (elm)->field.le_prev; \
|
||||
*(elm2)->field.le_prev = (elm2); \
|
||||
_Q_INVALIDATE((elm)->field.le_prev); \
|
||||
_Q_INVALIDATE((elm)->field.le_next); \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Simple queue definitions.
|
||||
*/
|
||||
#define SIMPLEQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *sqh_first; /* first element */ \
|
||||
struct type **sqh_last; /* addr of last next element */ \
|
||||
}
|
||||
|
||||
#define SIMPLEQ_HEAD_INITIALIZER(head) \
|
||||
{ NULL, &(head).sqh_first }
|
||||
|
||||
#define SIMPLEQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *sqe_next; /* next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* Simple queue access methods.
|
||||
*/
|
||||
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
|
||||
#define SIMPLEQ_END(head) NULL
|
||||
#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
|
||||
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
|
||||
|
||||
#define SIMPLEQ_FOREACH(var, head, field) \
|
||||
for((var) = SIMPLEQ_FIRST(head); \
|
||||
(var) != SIMPLEQ_END(head); \
|
||||
(var) = SIMPLEQ_NEXT(var, field))
|
||||
|
||||
/*
|
||||
* Simple queue functions.
|
||||
*/
|
||||
#define SIMPLEQ_INIT(head) do { \
|
||||
(head)->sqh_first = NULL; \
|
||||
(head)->sqh_last = &(head)->sqh_first; \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
|
||||
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
|
||||
(head)->sqh_last = &(elm)->field.sqe_next; \
|
||||
(head)->sqh_first = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
|
||||
(elm)->field.sqe_next = NULL; \
|
||||
*(head)->sqh_last = (elm); \
|
||||
(head)->sqh_last = &(elm)->field.sqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
|
||||
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
|
||||
(head)->sqh_last = &(elm)->field.sqe_next; \
|
||||
(listelm)->field.sqe_next = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
|
||||
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
|
||||
(head)->sqh_last = &(head)->sqh_first; \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Tail queue definitions.
|
||||
*/
|
||||
#define TAILQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *tqh_first; /* first element */ \
|
||||
struct type **tqh_last; /* addr of last next element */ \
|
||||
}
|
||||
|
||||
#define TAILQ_HEAD_INITIALIZER(head) \
|
||||
{ NULL, &(head).tqh_first }
|
||||
|
||||
#define TAILQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *tqe_next; /* next element */ \
|
||||
struct type **tqe_prev; /* address of previous next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* tail queue access methods
|
||||
*/
|
||||
#define TAILQ_FIRST(head) ((head)->tqh_first)
|
||||
#define TAILQ_END(head) NULL
|
||||
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
|
||||
#define TAILQ_LAST(head, headname) \
|
||||
(*(((struct headname *)((head)->tqh_last))->tqh_last))
|
||||
/* XXX */
|
||||
#define TAILQ_PREV(elm, headname, field) \
|
||||
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
|
||||
#define TAILQ_EMPTY(head) \
|
||||
(TAILQ_FIRST(head) == TAILQ_END(head))
|
||||
|
||||
#define TAILQ_FOREACH(var, head, field) \
|
||||
for((var) = TAILQ_FIRST(head); \
|
||||
(var) != TAILQ_END(head); \
|
||||
(var) = TAILQ_NEXT(var, field))
|
||||
|
||||
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
|
||||
for((var) = TAILQ_LAST(head, headname); \
|
||||
(var) != TAILQ_END(head); \
|
||||
(var) = TAILQ_PREV(var, headname, field))
|
||||
|
||||
/*
|
||||
* Tail queue functions.
|
||||
*/
|
||||
#define TAILQ_INIT(head) do { \
|
||||
(head)->tqh_first = NULL; \
|
||||
(head)->tqh_last = &(head)->tqh_first; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
|
||||
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
|
||||
(head)->tqh_first->field.tqe_prev = \
|
||||
&(elm)->field.tqe_next; \
|
||||
else \
|
||||
(head)->tqh_last = &(elm)->field.tqe_next; \
|
||||
(head)->tqh_first = (elm); \
|
||||
(elm)->field.tqe_prev = &(head)->tqh_first; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
|
||||
(elm)->field.tqe_next = NULL; \
|
||||
(elm)->field.tqe_prev = (head)->tqh_last; \
|
||||
*(head)->tqh_last = (elm); \
|
||||
(head)->tqh_last = &(elm)->field.tqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
|
||||
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
|
||||
(elm)->field.tqe_next->field.tqe_prev = \
|
||||
&(elm)->field.tqe_next; \
|
||||
else \
|
||||
(head)->tqh_last = &(elm)->field.tqe_next; \
|
||||
(listelm)->field.tqe_next = (elm); \
|
||||
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
|
||||
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
|
||||
(elm)->field.tqe_next = (listelm); \
|
||||
*(listelm)->field.tqe_prev = (elm); \
|
||||
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_REMOVE(head, elm, field) do { \
|
||||
if (((elm)->field.tqe_next) != NULL) \
|
||||
(elm)->field.tqe_next->field.tqe_prev = \
|
||||
(elm)->field.tqe_prev; \
|
||||
else \
|
||||
(head)->tqh_last = (elm)->field.tqe_prev; \
|
||||
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
|
||||
_Q_INVALIDATE((elm)->field.tqe_prev); \
|
||||
_Q_INVALIDATE((elm)->field.tqe_next); \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
|
||||
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
|
||||
(elm2)->field.tqe_next->field.tqe_prev = \
|
||||
&(elm2)->field.tqe_next; \
|
||||
else \
|
||||
(head)->tqh_last = &(elm2)->field.tqe_next; \
|
||||
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
|
||||
*(elm2)->field.tqe_prev = (elm2); \
|
||||
_Q_INVALIDATE((elm)->field.tqe_prev); \
|
||||
_Q_INVALIDATE((elm)->field.tqe_next); \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Circular queue definitions.
|
||||
*/
|
||||
#define CIRCLEQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *cqh_first; /* first element */ \
|
||||
struct type *cqh_last; /* last element */ \
|
||||
}
|
||||
|
||||
#define CIRCLEQ_HEAD_INITIALIZER(head) \
|
||||
{ CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
|
||||
|
||||
#define CIRCLEQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *cqe_next; /* next element */ \
|
||||
struct type *cqe_prev; /* previous element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* Circular queue access methods
|
||||
*/
|
||||
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
|
||||
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
|
||||
#define CIRCLEQ_END(head) ((void *)(head))
|
||||
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
|
||||
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
|
||||
#define CIRCLEQ_EMPTY(head) \
|
||||
(CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
|
||||
|
||||
#define CIRCLEQ_FOREACH(var, head, field) \
|
||||
for((var) = CIRCLEQ_FIRST(head); \
|
||||
(var) != CIRCLEQ_END(head); \
|
||||
(var) = CIRCLEQ_NEXT(var, field))
|
||||
|
||||
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
|
||||
for((var) = CIRCLEQ_LAST(head); \
|
||||
(var) != CIRCLEQ_END(head); \
|
||||
(var) = CIRCLEQ_PREV(var, field))
|
||||
|
||||
/*
|
||||
* Circular queue functions.
|
||||
*/
|
||||
#define CIRCLEQ_INIT(head) do { \
|
||||
(head)->cqh_first = CIRCLEQ_END(head); \
|
||||
(head)->cqh_last = CIRCLEQ_END(head); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
|
||||
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
|
||||
(elm)->field.cqe_prev = (listelm); \
|
||||
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_last = (elm); \
|
||||
else \
|
||||
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
|
||||
(listelm)->field.cqe_next = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
|
||||
(elm)->field.cqe_next = (listelm); \
|
||||
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
|
||||
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_first = (elm); \
|
||||
else \
|
||||
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
|
||||
(listelm)->field.cqe_prev = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
|
||||
(elm)->field.cqe_next = (head)->cqh_first; \
|
||||
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
|
||||
if ((head)->cqh_last == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_last = (elm); \
|
||||
else \
|
||||
(head)->cqh_first->field.cqe_prev = (elm); \
|
||||
(head)->cqh_first = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
|
||||
(elm)->field.cqe_next = CIRCLEQ_END(head); \
|
||||
(elm)->field.cqe_prev = (head)->cqh_last; \
|
||||
if ((head)->cqh_first == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_first = (elm); \
|
||||
else \
|
||||
(head)->cqh_last->field.cqe_next = (elm); \
|
||||
(head)->cqh_last = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_REMOVE(head, elm, field) do { \
|
||||
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_last = (elm)->field.cqe_prev; \
|
||||
else \
|
||||
(elm)->field.cqe_next->field.cqe_prev = \
|
||||
(elm)->field.cqe_prev; \
|
||||
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_first = (elm)->field.cqe_next; \
|
||||
else \
|
||||
(elm)->field.cqe_prev->field.cqe_next = \
|
||||
(elm)->field.cqe_next; \
|
||||
_Q_INVALIDATE((elm)->field.cqe_prev); \
|
||||
_Q_INVALIDATE((elm)->field.cqe_next); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
|
||||
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
|
||||
CIRCLEQ_END(head)) \
|
||||
(head)->cqh_last = (elm2); \
|
||||
else \
|
||||
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
|
||||
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
|
||||
CIRCLEQ_END(head)) \
|
||||
(head)->cqh_first = (elm2); \
|
||||
else \
|
||||
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \
|
||||
_Q_INVALIDATE((elm)->field.cqe_prev); \
|
||||
_Q_INVALIDATE((elm)->field.cqe_next); \
|
||||
} while (0)
|
||||
|
||||
#endif /* !_SYS_QUEUE_H_ */
|
20
include/table.h
Normal file
20
include/table.h
Normal file
@ -0,0 +1,20 @@
|
||||
#include <stdbool.h>
|
||||
#include "data.h"
|
||||
|
||||
#ifndef _TABLE_H
|
||||
#define _TABLE_H
|
||||
|
||||
#define CUR_TABLE (c_ws->table)
|
||||
#define CUR_CELL (CUR_TABLE[current_col][current_row])
|
||||
|
||||
extern Workspace *c_ws;
|
||||
extern Workspace workspaces[10];
|
||||
extern int current_col;
|
||||
extern int current_row;
|
||||
|
||||
void init_table();
|
||||
void expand_table_rows(Workspace *workspace);
|
||||
void expand_table_cols(Workspace *workspace);
|
||||
bool cell_exists(int col, int row);
|
||||
|
||||
#endif
|
7
include/util.h
Normal file
7
include/util.h
Normal file
@ -0,0 +1,7 @@
|
||||
#ifndef _UTIL_H
|
||||
#define _UTIL_H
|
||||
|
||||
void start_application(const char *path, const char *args);
|
||||
void check_error(xcb_connection_t *connection, xcb_void_cookie_t cookie, char *err_message);
|
||||
|
||||
#endif
|
6
include/xcb.h
Normal file
6
include/xcb.h
Normal file
@ -0,0 +1,6 @@
|
||||
#ifndef _XCB_H
|
||||
#define _XCB_H
|
||||
|
||||
uint32_t get_colorpixel(xcb_connection_t *conn, xcb_window_t window, char *hex);
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user