first step of the big refactoring ("tree" branch).

From here on, we can track changes. It made no sense to put the
development up to this point into git.
This commit is contained in:
Michael Stapelberg
2010-03-27 15:25:51 +01:00
parent 41b6631f68
commit c145f7e529
48 changed files with 2583 additions and 1270 deletions

52
include/all.h Normal file
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/*
* This header file includes all relevant files of i3 and the most often used
* system header files. This reduces boilerplate (the amount of code duplicated
* at the beginning of each source file) and is not significantly slower at
* compile-time.
*
*/
#ifndef _ALL_H
#define _ALL_H
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <locale.h>
#include <getopt.h>
#include <unistd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <glob.h>
#include <errno.h>
#include <err.h>
#include <stdint.h>
#include <xcb/xcb.h>
#include <xcb/xcb_aux.h>
#include <xcb/xcb_event.h>
#include <xcb/xcb_keysyms.h>
#include <xcb/xcb_icccm.h>
#include "util.h"
#include "commands.h"
#include "ipc.h"
#include "tree.h"
#include "log.h"
#include "xcb.h"
#include "manage.h"
#include "workspace.h"
#include "i3.h"
#include "x.h"
#include "click.h"
#include "floating.h"
#include "config.h"
#include "handlers.h"
#include "randr.h"
#include "xinerama.h"
#include "con.h"
#include "load_layout.h"
#include "render.h"
#endif