Floating move drag: use threshold
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@ -221,6 +221,7 @@ static int route_click(Con *con, xcb_button_press_event_t *event, const bool mod
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Con *floatingcon = con_inside_floating(con);
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const bool proportional = (event->state & XCB_KEY_BUT_MASK_SHIFT) == XCB_KEY_BUT_MASK_SHIFT;
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const bool in_stacked = (con->parent->layout == L_STACKED || con->parent->layout == L_TABBED);
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const bool was_focused = focused == con;
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/* 1: see if the user scrolled on the decoration of a stacked/tabbed con */
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if (in_stacked &&
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@ -258,7 +259,7 @@ static int route_click(Con *con, xcb_button_press_event_t *event, const bool mod
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if (floatingcon != NULL && fs != con) {
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/* 4: floating_modifier plus left mouse button drags */
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if (mod_pressed && event->detail == XCB_BUTTON_CLICK_LEFT) {
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floating_drag_window(floatingcon, event);
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floating_drag_window(floatingcon, event, false);
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return 1;
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}
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@ -293,9 +294,8 @@ static int route_click(Con *con, xcb_button_press_event_t *event, const bool mod
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/* 6: dragging, if this was a click on a decoration (which did not lead
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* to a resize) */
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if (!in_stacked && dest == CLICK_DECORATION &&
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(event->detail == XCB_BUTTON_CLICK_LEFT)) {
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floating_drag_window(floatingcon, event);
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if (dest == CLICK_DECORATION && event->detail == XCB_BUTTON_CLICK_LEFT) {
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floating_drag_window(floatingcon, event, !was_focused);
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return 1;
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}
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