Fix keyboard and mouse resize in nested containers
fixes #1084 fixes #1085
This commit is contained in:
56
src/click.c
56
src/click.c
@ -28,45 +28,43 @@ typedef enum { CLICK_BORDER = 0, CLICK_DECORATION = 1, CLICK_INSIDE = 2 } click_
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*/
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static bool tiling_resize_for_border(Con *con, border_t border, xcb_button_press_event_t *event) {
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DLOG("border = %d, con = %p\n", border, con);
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char way = (border == BORDER_TOP || border == BORDER_LEFT ? 'p' : 'n');
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orientation_t orientation = (border == BORDER_TOP || border == BORDER_BOTTOM ? VERT : HORIZ);
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/* look for a parent container with the right orientation */
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Con *first = NULL, *second = NULL;
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Con *resize_con = con;
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while (resize_con->type != CT_WORKSPACE &&
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resize_con->type != CT_FLOATING_CON &&
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con_orientation(resize_con->parent) != orientation)
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resize_con = resize_con->parent;
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DLOG("resize_con = %p\n", resize_con);
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if (resize_con->type != CT_WORKSPACE &&
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resize_con->type != CT_FLOATING_CON &&
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con_orientation(resize_con->parent) == orientation) {
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first = resize_con;
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second = (way == 'n') ? TAILQ_NEXT(first, nodes) : TAILQ_PREV(first, nodes_head, nodes);
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if (second == TAILQ_END(&(first->nodes_head))) {
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second = NULL;
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}
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else if (way == 'p') {
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Con *tmp = first;
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first = second;
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second = tmp;
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}
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DLOG("first = %p, second = %p, resize_con = %p\n",
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first, second, resize_con);
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Con *second = NULL;
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Con *first = con;
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direction_t search_direction;
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switch (border) {
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case BORDER_LEFT:
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search_direction = D_LEFT;
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break;
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case BORDER_RIGHT:
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search_direction = D_RIGHT;
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break;
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case BORDER_TOP:
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search_direction = D_UP;
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break;
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case BORDER_BOTTOM:
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search_direction = D_DOWN;
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break;
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}
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if (first == NULL || second == NULL) {
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DLOG("Resize not possible\n");
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bool res = resize_find_tiling_participants(&first, &second, search_direction);
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if (!res) {
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LOG("No second container in this direction found.\n");
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return false;
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}
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assert(first != second);
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assert(first->parent == second->parent);
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/* The first container should always be in front of the second container */
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if (search_direction == D_UP || search_direction == D_LEFT) {
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Con *tmp = first;
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first = second;
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second = tmp;
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}
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/* We modify the X/Y position in the event so that the divider line is at
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* the actual position of the border, not at the position of the click. */
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const orientation_t orientation = ((border == BORDER_LEFT || border == BORDER_RIGHT) ? HORIZ : VERT);
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if (orientation == HORIZ)
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event->root_x = second->rect.x;
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else event->root_y = second->rect.y;
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