Refactor the interface of commands.c
This change has two implications: 1) tree_render() will now be called precisely once for input which consists of multiple commands (like "focus left; focus right"). Also, the caller of parse_command() has to call it. This makes us able to fix tickets such as ticket #608 (where multiple tree_render() calls are noticable). 2) The output of a command is now a JSON array of return values of the individual subcommands. In the case of "focus left; focus right", this is: [{"success":true}, {"success":true}] While this is incompatible with what i3 returned before, the return value of commands was undocumented and therefore not subject to our API stability.
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@ -41,9 +41,13 @@ void run_assignments(i3Window *window) {
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DLOG("execute command %s\n", current->dest.command);
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char *full_command;
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sasprintf(&full_command, "[id=\"%d\"] %s", window->id, current->dest.command);
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char *json_result = parse_command(full_command);
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FREE(full_command);
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FREE(json_result);
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struct CommandResult *command_output = parse_command(full_command);
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free(full_command);
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if (command_output->needs_tree_render)
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tree_render();
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free(command_output->json_output);
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}
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/* Store that we ran this assignment to not execute it again */
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