Implement horizontal resize
This commit is contained in:
75
src/resize.c
75
src/resize.c
@ -47,13 +47,6 @@ int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, i
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LOG("Screen dimensions: (%d, %d) %d x %d\n", screen->rect.x, screen->rect.y, screen->rect.width, screen->rect.height);
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/* FIXME: horizontal resizing causes empty spaces to exist */
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if (orientation == O_HORIZONTAL) {
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LOG("Sorry, horizontal resizing is not yet activated due to creating layout bugs."
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"If you are brave, enable the code for yourself and try fixing it.\n");
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return 1;
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}
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uint32_t mask = 0;
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uint32_t values[2];
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@ -123,6 +116,7 @@ int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, i
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xcb_destroy_window(conn, grabwin);
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xcb_flush(conn);
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/* TODO: refactor this, both blocks are very identical */
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if (orientation == O_VERTICAL) {
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LOG("Resize was from X = %d to X = %d\n", event->root_x, new_position);
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if (event->root_x == new_position) {
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@ -188,22 +182,69 @@ int resize_graphical_handler(xcb_connection_t *conn, Workspace *ws, int first, i
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LOG("\n\n\n");
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} else {
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#if 0
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LOG("Resize was from Y = %d to Y = %d\n", event->root_y, new_position);
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LOG("Resize was from X = %d to X = %d\n", event->root_y, new_position);
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if (event->root_y == new_position) {
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LOG("Nothing changed, not updating anything\n");
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return 1;
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}
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/* Convert 0 (for default height_factor) to actual numbers */
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if (first->height_factor == 0)
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first->height_factor = ((float)ws->rect.height / ws->rows) / ws->rect.height;
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if (second->height_factor == 0)
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second->height_factor = ((float)ws->rect.height / ws->rows) / ws->rect.height;
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int default_height = ws->rect.height / ws->rows;
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int old_unoccupied_y = get_unoccupied_y(ws);
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first->height_factor *= (float)(first->height + (new_position - event->root_y)) / first->height;
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second->height_factor *= (float)(second->height - (new_position - event->root_y)) / second->height;
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#endif
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/* We pre-calculate the unoccupied space to see if we need to adapt sizes before
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* doing the resize */
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int new_unoccupied_y = old_unoccupied_y;
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if (old_unoccupied_y == 0)
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old_unoccupied_y = ws->rect.height;
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if (ws->height_factor[first] == 0)
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new_unoccupied_y += default_height;
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if (ws->height_factor[second] == 0)
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new_unoccupied_y += default_height;
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LOG("\n\n\n");
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LOG("old = %d, new = %d\n", old_unoccupied_y, new_unoccupied_y);
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/* If the space used for customly resized columns has changed we need to adapt the
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* other customly resized columns, if any */
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if (new_unoccupied_y != old_unoccupied_y)
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for (int row = 0; row < ws->rows; row++) {
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if (ws->height_factor[row] == 0)
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continue;
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LOG("Updating other column (%d) (current width_factor = %f)\n", row, ws->height_factor[row]);
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ws->height_factor[row] = (ws->height_factor[row] * old_unoccupied_y) / new_unoccupied_y;
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LOG("to %f\n", ws->height_factor[row]);
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}
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LOG("old_unoccupied_y = %d\n", old_unoccupied_y);
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LOG("Updating first (before = %f)\n", ws->height_factor[first]);
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/* Convert 0 (for default width_factor) to actual numbers */
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if (ws->height_factor[first] == 0)
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ws->height_factor[first] = ((float)ws->rect.height / ws->rows) / new_unoccupied_y;
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LOG("middle = %f\n", ws->height_factor[first]);
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int old_height = ws->height_factor[first] * old_unoccupied_y;
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LOG("first->width = %d, new_position = %d, event->root_x = %d\n", old_height, new_position, event->root_y);
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ws->height_factor[first] *= (float)(old_height + (new_position - event->root_y)) / old_height;
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LOG("-> %f\n", ws->height_factor[first]);
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LOG("Updating second (before = %f)\n", ws->height_factor[second]);
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if (ws->height_factor[second] == 0)
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ws->height_factor[second] = ((float)ws->rect.height / ws->rows) / new_unoccupied_y;
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LOG("middle = %f\n", ws->height_factor[second]);
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old_height = ws->height_factor[second] * old_unoccupied_y;
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LOG("second->width = %d, new_position = %d, event->root_x = %d\n", old_height, new_position, event->root_y);
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ws->height_factor[second] *= (float)(old_height - (new_position - event->root_y)) / old_height;
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LOG("-> %f\n", ws->height_factor[second]);
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LOG("new unoccupied_y = %d\n", get_unoccupied_y(ws));
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LOG("\n\n\n");
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}
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render_layout(conn);
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