@ -823,6 +823,37 @@ void cmd_resize(I3_CMD, char *way, char *direction, char *resize_px, char *resiz
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ysuccess(true);
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}
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||||
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/*
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* Implementation of 'resize set <px> [px] <px> [px]'.
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*
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*/
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void cmd_size(I3_CMD, char *cwidth, char *cheight) {
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DLOG("resizing to %sx%s px\n", cwidth, cheight);
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// TODO: We could either handle this in the parser itself as a separate token (and make the stack typed) or we need a better way to convert a string to a number with error checking
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int x = atoi(cwidth);
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int y = atoi(cheight);
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if (x <= 0 || y <= 0) {
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ELOG("Resize failed: dimensions cannot be negative (was %sx%s)\n", cwidth, cheight);
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return;
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}
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HANDLE_EMPTY_MATCH;
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owindow *current;
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TAILQ_FOREACH(current, &owindows, owindows) {
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Con *floating_con;
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if ((floating_con = con_inside_floating(current->con))) {
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floating_resize(floating_con, x, y);
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} else {
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ELOG("Resize failed: %p not a floating container\n", current->con);
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||||
}
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||||
}
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||||
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||||
cmd_output->needs_tree_render = true;
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||||
// XXX: default reply for now, make this a better reply
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ysuccess(true);
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||||
}
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||||
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||||
/*
|
||||
* Implementation of 'border normal|pixel [<n>]', 'border none|1pixel|toggle'.
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||||
*
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||||
|
@ -825,6 +825,37 @@ void floating_reposition(Con *con, Rect newrect) {
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||||
tree_render();
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||||
}
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||||
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||||
/*
|
||||
* Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the
|
||||
* actual size with regard to size constraints taken from user settings.
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||||
* Additionally, the dimensions may be upscaled until they're divisible by the
|
||||
* window's size hints.
|
||||
*
|
||||
*/
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||||
void floating_resize(Con *floating_con, int x, int y) {
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||||
DLOG("floating resize to %dx%d px\n", x, y);
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||||
Rect *rect = &floating_con->rect;
|
||||
Con *focused_con = con_descend_focused(floating_con);
|
||||
if (focused_con->window == NULL) {
|
||||
DLOG("No window is focused. Not resizing.\n");
|
||||
return;
|
||||
}
|
||||
int wi = focused_con->window->width_increment;
|
||||
int hi = focused_con->window->height_increment;
|
||||
rect->width = x;
|
||||
rect->height = y;
|
||||
if (wi)
|
||||
rect->width += (wi - 1 - rect->width) % wi;
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||||
if (hi)
|
||||
rect->height += (hi - 1 - rect->height) % hi;
|
||||
|
||||
floating_check_size(floating_con);
|
||||
|
||||
/* If this is a scratchpad window, don't auto center it from now on. */
|
||||
if (floating_con->scratchpad_state == SCRATCHPAD_FRESH)
|
||||
floating_con->scratchpad_state = SCRATCHPAD_CHANGED;
|
||||
}
|
||||
|
||||
/*
|
||||
* Fixes the coordinates of the floating window whenever the window gets
|
||||
* reassigned to a different output (or when the output’s rect changes).
|
||||
|
Reference in New Issue
Block a user