floating_resize: Use uint32_t
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@ -152,7 +152,7 @@ bool floating_reposition(Con *con, Rect newrect);
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* window's size hints.
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*
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*/
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void floating_resize(Con *floating_con, int x, int y);
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void floating_resize(Con *floating_con, uint32_t x, uint32_t y);
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/**
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* Fixes the coordinates of the floating window whenever the window gets
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