correctly update/display window title/class
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@ -2,10 +2,7 @@
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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*
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* © 2009-2010 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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* © 2009-2010 Michael Stapelberg and contributors (see also: LICENSE)
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*
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*/
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#include <time.h>
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@ -568,61 +565,24 @@ int handle_destroy_notify_event(void *data, xcb_connection_t *conn, xcb_destroy_
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return handle_unmap_notify_event(NULL, conn, &unmap);
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}
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#endif
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/*
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* Called when a window changes its title
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*
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*/
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int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
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xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop) {
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if (prop == NULL || xcb_get_property_value_length(prop) == 0) {
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DLOG("_NET_WM_NAME not specified, not changing\n");
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return 1;
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}
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Client *client = table_get(&by_child, window);
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if (client == NULL)
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return 1;
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/* Save the old pointer to make the update atomic */
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char *new_name;
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int new_len;
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asprintf(&new_name, "%.*s", xcb_get_property_value_length(prop), (char*)xcb_get_property_value(prop));
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/* Convert it to UCS-2 here for not having to convert it later every time we want to pass it to X */
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char *ucs2_name = convert_utf8_to_ucs2(new_name, &new_len);
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LOG("_NET_WM_NAME changed to \"%s\"\n", new_name);
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free(new_name);
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/* Check if they are the same and don’t update if so.
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Note the use of new_len * 2 to check all bytes as each glyph takes 2 bytes.
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Also note the use of memcmp() instead of strncmp() because the latter stops on nullbytes,
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but UCS-2 uses nullbytes to fill up glyphs which only use one byte. */
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if ((new_len == client->name_len) &&
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(client->name != NULL) &&
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(memcmp(client->name, ucs2_name, new_len * 2) == 0)) {
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free(ucs2_name);
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return 1;
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}
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char *old_name = client->name;
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client->name = ucs2_name;
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client->name_len = new_len;
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client->uses_net_wm_name = true;
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FREE(old_name);
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/* If the client is a dock window, we don’t need to render anything */
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if (client->dock)
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return 1;
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int mode = container_mode(client->container, true);
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if (mode == MODE_STACK || mode == MODE_TABBED)
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render_container(conn, client->container);
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else decorate_window(conn, client, client->frame, client->titlegc, 0, 0);
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xcb_flush(conn);
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Con *con;
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if ((con = con_by_window_id(window)) == NULL || con->window == NULL)
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return 1;
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}
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window_update_name(con->window, prop);
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x_push_changes(croot);
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return 1;
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}
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#if 0
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/*
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* We handle legacy window names (titles) which are in COMPOUND_TEXT encoding. However, we
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* just pass them along, so when containing non-ASCII characters, those will be rendering
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@ -689,6 +649,7 @@ int handle_windowname_change_legacy(void *data, xcb_connection_t *conn, uint8_t
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return 1;
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}
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#endif
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/*
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* Updates the client’s WM_CLASS property
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@ -696,32 +657,16 @@ int handle_windowname_change_legacy(void *data, xcb_connection_t *conn, uint8_t
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*/
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int handle_windowclass_change(void *data, xcb_connection_t *conn, uint8_t state,
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xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop) {
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if (prop == NULL || xcb_get_property_value_length(prop) == 0) {
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DLOG("prop == NULL\n");
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return 1;
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}
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Client *client = table_get(&by_child, window);
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if (client == NULL)
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return 1;
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Con *con;
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if ((con = con_by_window_id(window)) == NULL || con->window == NULL)
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return 1;
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/* We cannot use asprintf here since this property contains two
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* null-terminated strings (for compatibility reasons). Instead, we
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* use strdup() on both strings */
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char *new_class = xcb_get_property_value(prop);
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window_update_class(con->window, prop);
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FREE(client->window_class_instance);
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FREE(client->window_class_class);
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client->window_class_instance = strdup(new_class);
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if ((strlen(new_class) + 1) < xcb_get_property_value_length(prop))
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client->window_class_class = strdup(new_class + strlen(new_class) + 1);
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else client->window_class_class = NULL;
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LOG("WM_CLASS changed to %s (instance), %s (class)\n",
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client->window_class_instance, client->window_class_class);
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return 0;
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return 0;
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}
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#if 0
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/*
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* Expose event means we should redraw our windows (= title bar)
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*
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