Fix some movement/rendering bugs
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@ -85,6 +85,6 @@ void expand_table_cols(Workspace *workspace) {
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*
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*/
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bool cell_exists(int col, int row) {
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return (col >= 0 && col < c_ws->rows) &&
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(row >= 0 && row < c_ws->cols);
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return (col >= 0 && col < c_ws->cols) &&
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(row >= 0 && row < c_ws->rows);
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}
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