This change has two implications:
1) tree_render() will now be called precisely once for input which consists of
multiple commands (like "focus left; focus right"). Also, the caller of
parse_command() has to call it. This makes us able to fix tickets such as
ticket #608 (where multiple tree_render() calls are noticable).
2) The output of a command is now a JSON array of return values of the
individual subcommands. In the case of "focus left; focus right", this is:
[{"success":true}, {"success":true}]
While this is incompatible with what i3 returned before, the return value of
commands was undocumented and therefore not subject to our API stability.
Currently it supports the following options:
"oldest": match the first window that triggered an urgent event
"latest": match the last window that triggered an urgent event
Also, the API changed a bit. There are two functions now, both assume you
already got the keysyms (which is the case for i3 and i3-config-wizard),
one gets the modifier mapping for you (aio_get_mod_mask_for) while the other
assumes you also got that. No roundtrips are required for the latter.
Some of them are useless nowadays, others very unlikely to be a problem.
Those which might still be interesting somewhen in the future are just
commented out.
This is mainly useful for the testsuite. The tests can wait until i3 processed
all X11 events and then continue. This eliminates sleep() calls which leads to
a more robust and faster testsuite.
These errors can happen because a DestroyWindow request by a client will
trigger an UnmapNotify, then a DestroyNotify. We cannot distinguish this
UnmapNotify from an UnmapNotify not followed by a DestroyNotify, so we just try
to send the ReparentWindow / ChangeProperty and ignore the errors, if any.
An example to set all XTerms floating:
for_window [class="XTerm"] mode floating
To make all urxvts use a 1-pixel border:
for_window [class="urxvt"] border 1pixel
A less useful, but rather funny example:
for_window [title="x200: ~/work"] mode floating
The commands are not completely arbitrary. The commands above were tested,
others may need some fixing. Internally, windows are compared against your
criteria (class, title, …) when they are initially managed and whenever one of
the relevant values change. Then, the specified command is run *once* (per
window). It gets prefixed with a criteria to make it match only the specific
window that triggered it. So, if you configure "mode floating", i3 runs
something like '[id="8393923"] mode floating'.
Use 'kill window' to kill a specific window (for example only one specific
popup), use 'kill client' to kill the whole application (or X11 connection to
be specific).