Fixes#2643
Inner drop region behaves like move to mark.
The outer region is close to the edge (currently 30px from the edge).
This will place the container as a sibling in the given direction within
the parent container. If the move direction goes against the orientation
of the parent container, tree_move() is called.
Contributors:
Co-authored-by: Orestis Floros <orestisflo@gmail.com>
See #3085
- Inner drop region behaves like move to mark
- Handle workspaces
- Fix crash when target closes
- Initiate tiling drag from titlebar
- Hide indicator until container is dragged outside of original position
- Calculate outer_threshold using percentages instead of fixed pixel
values
- Emit 'move' event properly
- Don't focus previously unfocused containers
- Use tree_split() on different orientation
- Fix redundant split containers
- DT_PARENT
- Readability & optimizations
- Limit parent threshold by render_deco_height()
- Tests
- Fullscreen container handling
- Initiate drag from title bar
- Fix issue of EnterNotify events still triggering after drag_callback
is called
- Include decorations for drop target calculation
Co-authored-by: Michael Forster <email@michael-forster.de>
See #2178
- Original implementation of tiling drag + indicator window
> A container can be dragged by the title bar to one of the four sides
> of another container. That container will then be split either
> horizontally or vertically.
Co-authored-by: Tony Crisci <tony@dubstepdish.com>
See #2653
- Original implementation of outer/inner drop region indicator:
> There are two drop regions per direction.
>
> The inner region is closer to the center of the window. Dropping on
> this region will split the target container and put the container
> within the split at the given direction beside the target container.
>
> The outer region is close to the edge (currently 30px from the edge).
> This will place the container as a sibling in the given direction within
> the parent container.
>
> Dropping into the outer region moves the con beside the target. If the
> move direction goes against the orientation of the parent container, the
> con moves out of the row.
- Fix crash: Ignore containers without a managed window (eg i3bar)
Other approaches would be:
- Slow/fast pointer technique.
- Using a set/associative map to save 'seen' nodes. i3 does not have
such data structure.
Counting the total amount of windows is the simpler to implement.
I've also extracted the logic in a function and re-used it in render.c.
Fixes#4404
Previously, it first calculated one of the containers' next percentage, and then subtracted the previous percentage to find the actual change.
Now it directly calculates the change, and subtracts and adds the change to the two affected containers.
Added util function con_rect_size_in_orientation.
Removed px_resize_to_percent; inlined, using con_rect_size_in_orientation.
Also, prematurely return when pixel diff is 0, as no action is necessary.
This is related to [this issue on i3-gaps](https://github.com/Airblader/i3/issues/247).
This commit will also fix the following bugs:
1. click.c: Users could drag global fullscreen floating containers.
2. render.c: Floating containers would get rendered with a global fullscreen container in another
workspace.
Including config.h is necessary to get e.g. the _GNU_SOURCE define and
any other definitions that autoconf declares. Hence, config.h needs to
be included as the first header in each file.
This is done either via:
1. Including "common.h" (i3bar)
2. Including "libi3.h"
3. Including "all.h" (i3)
4. Including <config.h> directly
Also remove now-unused I3__FILE__, add copyright/license statement
where missing and switch include/all.h to #pragma once.
Use case:
* When managing multiple terminals in a workspace, the borders makes it easier
to know where the focus is, but when there is only one it's obvious where the
focus is.
* When there's only a web browser for example, the borders are actually counter-
productive since it makes clicking a side scrollbar or a tab a bit harder (if I
smash my cursor to the side or the top of the workspace, I have to move it in
the other direction by just a few pixels to be able to grab it)
Behaviour:
* No borders when there's a single window in a workspace
* Borders when there are multiple windows in a workspace
fixes#2188
Previously we counted the number of (direct) children of the workspace to
decide whether no_focus should be applied or not. However, this doesn't
work correctly if there's a single container with multiple windows on the
workspace.
This patch correctly counts all windows on the workspace.
fixes#2292
With this change, multi-monitor presentations (e.g. as implemented by
LibreOffice Impress) work out of the box. Previously, one had to move
the presentation windows to the right outputs oneself.
This patch moves the title_format information from windows to containers.
Furthermore, it allows correctly setting it on window-less containers and
displays the title accordingly for split containers.
We now also dump and read title_format in GET_TREE / during restarts.
fixes#2120
We now execute the validations when "kill" is executed even if match
criteria are used. This prevents users from killing workspace containers,
which instead kills all clients (as before when not using criteria).
fixes#1761
It should be clear for callers of this function that this is an internal
function that skips certain validations which might be important. Therefore
we make it clear that this is an internal function by renaming it.
relates to #1761
Since splitting a docking container was allowed and successful, the check
to prevent floating it fails to work. This causes a crash because the
workspace of the container cannot be determined as the dockarea is higher
up in the tree than the workspace it belongs to.
This patch extends to sanity check to nested dock containers when trying to
float a container and also disallows manually splitting a docked container
or changing its layout.
fixes#2034
This patch allows using 'unmark' on matched windows. The old behavior
of applying it to all windows if no criteria were specified is kept.
relates to #2014
In order to keep compatibility to before allowing multiple marks on a window,
we introduce a flag "--add" that must be set to put more than one mark on a
window. The default, which is also available as "--replace", keeps the old
behavior of overwriting a mark when setting a new one.
fixes#2014
This patch allows multiple marks to be set on a single window. The restriction that a mark may
only be on one window at a time is still upheld as this is necessary for commands like
"move window to mark" to make sense.
relates to #2014
This commit also reworks the way focusing sticky windows is prevented by not focusing them temporarily at all, but preventing the focus in the first place.
Rather than just toggling the fullscreen modes, allow to set them
directly with:
fullscreen enable|toggle [global]
fullscreen disable
For compatibility, retain the previous command and its toggling behavior:
fullscreen [global]
fixes#1120
This should be the last commit that formats a big bunch of files. From
here on, whenever I merge patches, I’ll run clang-format like described
in the title.
http://standards.freedesktop.org/wm-spec/latest/ar01s03.html#idm140251368149456
The _NET_CLIENT_LIST property of the root window:
> These arrays contain all X Windows managed by the Window Manager.
Dock clients are not managed windows, so they should not be included in
_NET_CLIENT_LIST or _NET_CLIENT_LIST_STACKING.
What I do in this patch is:
1. Split the con_new() function, so I can create a Con without actually
create a window.
2. Store the depth of Cons in the layout file when i3 is restarting.
Fix typos and mis-staged files in previous patch.
_NET_WM_STATE_DEMANDS_ATTENTION indicates that some action in or with
the window happened. It's a weaker hint than urgency flag of WM_HINTS,
but some applications and almost all Qt applications use it instead of
WM_HINTS' urgency flag (one example is Skype).