/*
 * vim:ts=8:expandtab
 *
 * i3 - an improved dynamic tiling window manager
 *
 * © 2009 Michael Stapelberg and contributors
 *
 * See file LICENSE for license information.
 *
 */
#include <xcb/xcb.h>

#include "data.h"

#ifndef _CLIENT_H
#define _CLIENT_H

/**
 * Removes the given client from the container, either because it will be
 * inserted into another one or because it was unmapped
 *
 */
void client_remove_from_container(xcb_connection_t *conn, Client *client,
                                  Container *container,
                                  bool remove_from_focusstack);

/**
 * Warps the pointer into the given client (in the middle of it, to be
 * specific), therefore selecting it
 *
 */
void client_warp_pointer_into(xcb_connection_t *conn, Client *client);

/**
 * Kills the given window using WM_DELETE_WINDOW or xcb_kill_window
 *
 */
void client_kill(xcb_connection_t *conn, Client *window);

/**
 * Checks if the given window class and title match the given client Window
 * title is passed as "normal" string and as UCS-2 converted string for
 * matching _NET_WM_NAME capable clients as well as those using legacy hints.
 *
 */
bool client_matches_class_name(Client *client, char *to_class, char *to_title,
                               char *to_title_ucs, int to_title_ucs_len);

/**
 * Enters fullscreen mode for the given client. This is called by toggle_fullscreen
 * and when moving a fullscreen client to another screen.
 *
 */
void client_enter_fullscreen(xcb_connection_t *conn, Client *client, bool global);

/**
 * Leaves fullscreen mode for the given client. This is called by toggle_fullscreen.
 *
 */
void client_leave_fullscreen(xcb_connection_t *conn, Client *client);

/**
 * Toggles fullscreen mode for the given client. It updates the data
 * structures and reconfigures (= resizes/moves) the client and its frame to
 * the full size of the screen. When leaving fullscreen, re-rendering the
 * layout is forced.
 *
 */
void client_toggle_fullscreen(xcb_connection_t *conn, Client *client);

/**
 * Like client_toggle_fullscreen(), but putting it in global fullscreen-mode.
 *
 */
void client_toggle_fullscreen_global(xcb_connection_t *conn, Client *client);

/**
 * Sets the position of the given client in the X stack to the highest (tiling
 * layer is always on the same position, so this doesn’t matter) below the
 * first floating client, so that floating windows are always on top.
 *
 */
void client_set_below_floating(xcb_connection_t *conn, Client *client);

/**
 * Returns true if the client is floating. Makes the code more beatiful, as
 * floating is not simply a boolean, but also saves whether the user selected
 * the current state or whether it was automatically set.
 *
 */
bool client_is_floating(Client *client);

/**
 * Change the border type for the given client to normal (n), 1px border (p) or
 * completely borderless (b).
 *
 */
void client_change_border(xcb_connection_t *conn, Client *client, char border_type);

/**
 * Change the border type for the given client to normal (n), 1px border (p) or
 * completely borderless (b) without actually re-rendering the layout. Useful
 * for calling it when initializing a new client.
 *
 */
bool client_init_border(xcb_connection_t *conn, Client *client, char border_type);

/**
 * Unmap the client, correctly setting any state which is needed.
 *
 */
void client_unmap(xcb_connection_t *conn, Client *client);

/**
 * Map the client, correctly restoring any state needed.
 *
 */
void client_map(xcb_connection_t *conn, Client *client);

/**
 * Set the given mark for this client. Used for jumping to the client
 * afterwards (like m<mark> and '<mark> in vim).
 *
 */
void client_mark(xcb_connection_t *conn, Client *client, const char *mark);

/**
 * Returns the minimum height of a specific window. The height is calculated
 * by using 2 pixels (for the client window itself), possibly padding this to
 * comply with the client’s base_height and then adding the decoration height.
 *
 */
uint32_t client_min_height(Client *client);

/**
 * See client_min_height.
 *
 */
uint32_t client_min_width(Client *client);

/**
 * Pretty-prints the client’s information into the logfile.
 *
 */
#define CLIENT_LOG(client) do { \
                DLOG("Window: frame 0x%08x, child 0x%08x\n", client->frame, client->child); \
        } while (0)

#endif