The X11 protocol description states: The window the event is reported with respect to is called the event window. The event window is found by starting with the source window and looking up the hierarchy for the first window on which any client has selected interest in the event. For the case of urxvt with URxvt.internalBorder > 0, urxvt sets up a subwindow for its actual contents that is placed “in the middle” of the urxvt window. In terms of the X11 protocol, the source window is urxvt’s window, but urxvt does not select ButtonPress events for that. Therefore, X11 will go up in the hierarchy and deliver the event to i3 for i3’s window decoration, even though this was not actually a click on the decoration, but into the managed window. Therefore, we check whether child != XCB_NONE for clicks on window decorations and then handle them as a click inside the window. fixes #1176
368 lines
13 KiB
C
368 lines
13 KiB
C
#undef I3__FILE__
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#define I3__FILE__ "click.c"
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/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* click.c: Button press (mouse click) events.
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*
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*/
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#include "all.h"
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#include <time.h>
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#include <math.h>
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#include <xcb/xcb_icccm.h>
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#include <X11/XKBlib.h>
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typedef enum { CLICK_BORDER = 0, CLICK_DECORATION = 1, CLICK_INSIDE = 2 } click_destination_t;
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/*
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* Finds the correct pair of first/second cons between the resize will take
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* place according to the passed border position (top, left, right, bottom),
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* then calls resize_graphical_handler().
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*
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*/
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static bool tiling_resize_for_border(Con *con, border_t border, xcb_button_press_event_t *event) {
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DLOG("border = %d, con = %p\n", border, con);
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Con *second = NULL;
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Con *first = con;
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direction_t search_direction;
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switch (border) {
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case BORDER_LEFT:
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search_direction = D_LEFT;
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break;
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case BORDER_RIGHT:
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search_direction = D_RIGHT;
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break;
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case BORDER_TOP:
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search_direction = D_UP;
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break;
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case BORDER_BOTTOM:
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search_direction = D_DOWN;
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break;
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}
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bool res = resize_find_tiling_participants(&first, &second, search_direction);
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if (!res) {
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LOG("No second container in this direction found.\n");
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return false;
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}
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assert(first != second);
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assert(first->parent == second->parent);
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/* The first container should always be in front of the second container */
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if (search_direction == D_UP || search_direction == D_LEFT) {
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Con *tmp = first;
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first = second;
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second = tmp;
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}
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const orientation_t orientation = ((border == BORDER_LEFT || border == BORDER_RIGHT) ? HORIZ : VERT);
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resize_graphical_handler(first, second, orientation, event);
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DLOG("After resize handler, rendering\n");
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tree_render();
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return true;
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}
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/*
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* Called when the user clicks using the floating_modifier, but the client is in
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* tiling layout.
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*
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* Returns false if it does not do anything (that is, the click should be sent
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* to the client).
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*
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*/
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static bool floating_mod_on_tiled_client(Con *con, xcb_button_press_event_t *event) {
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/* The client is in tiling layout. We can still initiate a resize with the
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* right mouse button, by chosing the border which is the most near one to
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* the position of the mouse pointer */
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int to_right = con->rect.width - event->event_x,
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to_left = event->event_x,
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to_top = event->event_y,
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to_bottom = con->rect.height - event->event_y;
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DLOG("click was %d px to the right, %d px to the left, %d px to top, %d px to bottom\n",
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to_right, to_left, to_top, to_bottom);
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if (to_right < to_left &&
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to_right < to_top &&
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to_right < to_bottom)
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return tiling_resize_for_border(con, BORDER_RIGHT, event);
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if (to_left < to_right &&
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to_left < to_top &&
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to_left < to_bottom)
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return tiling_resize_for_border(con, BORDER_LEFT, event);
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if (to_top < to_right &&
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to_top < to_left &&
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to_top < to_bottom)
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return tiling_resize_for_border(con, BORDER_TOP, event);
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if (to_bottom < to_right &&
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to_bottom < to_left &&
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to_bottom < to_top)
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return tiling_resize_for_border(con, BORDER_BOTTOM, event);
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return false;
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}
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/*
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* Finds out which border was clicked on and calls tiling_resize_for_border().
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*
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*/
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static bool tiling_resize(Con *con, xcb_button_press_event_t *event, const click_destination_t dest) {
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/* check if this was a click on the window border (and on which one) */
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Rect bsr = con_border_style_rect(con);
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DLOG("BORDER x = %d, y = %d for con %p, window 0x%08x\n",
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event->event_x, event->event_y, con, event->event);
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DLOG("checks for right >= %d\n", con->window_rect.x + con->window_rect.width);
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if (dest == CLICK_DECORATION) {
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/* The user clicked on a window decoration. We ignore the following case:
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* The container is a h-split, tabbed or stacked container with > 1
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* window. Decorations will end up next to each other and the user
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* expects to switch to a window by clicking on its decoration. */
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/* Since the container might either be the child *or* already a split
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* container (in the case of a nested split container), we need to make
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* sure that we are dealing with the split container here. */
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Con *check_con = con;
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if (con_is_leaf(check_con) && check_con->parent->type == CT_CON)
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check_con = check_con->parent;
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if ((check_con->layout == L_STACKED ||
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check_con->layout == L_TABBED ||
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con_orientation(check_con) == HORIZ) &&
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con_num_children(check_con) > 1) {
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DLOG("Not handling this resize, this container has > 1 child.\n");
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return false;
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}
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return tiling_resize_for_border(con, BORDER_TOP, event);
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}
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if (event->event_x >= 0 && event->event_x <= (int32_t)bsr.x &&
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event->event_y >= (int32_t)bsr.y && event->event_y <= (int32_t)(con->rect.height + bsr.height))
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return tiling_resize_for_border(con, BORDER_LEFT, event);
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if (event->event_x >= (int32_t)(con->window_rect.x + con->window_rect.width) &&
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event->event_y >= (int32_t)bsr.y && event->event_y <= (int32_t)(con->rect.height + bsr.height))
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return tiling_resize_for_border(con, BORDER_RIGHT, event);
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if (event->event_y >= (int32_t)(con->window_rect.y + con->window_rect.height))
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return tiling_resize_for_border(con, BORDER_BOTTOM, event);
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return false;
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}
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/*
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* Being called by handle_button_press, this function calls the appropriate
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* functions for resizing/dragging.
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*
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*/
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static int route_click(Con *con, xcb_button_press_event_t *event, const bool mod_pressed, const click_destination_t dest) {
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DLOG("--> click properties: mod = %d, destination = %d\n", mod_pressed, dest);
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DLOG("--> OUTCOME = %p\n", con);
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DLOG("type = %d, name = %s\n", con->type, con->name);
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/* Any click in a workspace should focus that workspace. If the
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* workspace is on another output we need to do a workspace_show in
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* order for i3bar (and others) to notice the change in workspace. */
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Con *ws = con_get_workspace(con);
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Con *focused_workspace = con_get_workspace(focused);
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if (!ws) {
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ws = TAILQ_FIRST(&(output_get_content(con_get_output(con))->focus_head));
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if (!ws)
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goto done;
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}
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if (ws != focused_workspace)
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workspace_show(ws);
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focused_id = XCB_NONE;
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/* don’t handle dockarea cons, they must not be focused */
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if (con->parent->type == CT_DOCKAREA)
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goto done;
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/* get the floating con */
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Con *floatingcon = con_inside_floating(con);
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const bool proportional = (event->state & BIND_SHIFT);
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const bool in_stacked = (con->parent->layout == L_STACKED || con->parent->layout == L_TABBED);
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/* 1: see if the user scrolled on the decoration of a stacked/tabbed con */
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if (in_stacked &&
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dest == CLICK_DECORATION &&
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(event->detail == XCB_BUTTON_INDEX_4 ||
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event->detail == XCB_BUTTON_INDEX_5)) {
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DLOG("Scrolling on a window decoration\n");
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orientation_t orientation = (con->parent->layout == L_STACKED ? VERT : HORIZ);
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/* Focus the currently focused container on the same level that the
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* user scrolled on. e.g. the tabbed decoration contains
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* "urxvt | i3: V[xterm geeqie] | firefox",
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* focus is on the xterm, but the user scrolled on urxvt.
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* The splitv container will be focused. */
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Con *focused = con->parent;
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focused = TAILQ_FIRST(&(focused->focus_head));
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con_focus(focused);
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/* To prevent scrolling from going outside the container (see ticket
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* #557), we first check if scrolling is possible at all. */
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bool scroll_prev_possible = (TAILQ_PREV(focused, nodes_head, nodes) != NULL);
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bool scroll_next_possible = (TAILQ_NEXT(focused, nodes) != NULL);
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if (event->detail == XCB_BUTTON_INDEX_4 && scroll_prev_possible)
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tree_next('p', orientation);
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else if (event->detail == XCB_BUTTON_INDEX_5 && scroll_next_possible)
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tree_next('n', orientation);
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goto done;
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}
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/* 2: focus this con. */
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con_focus(con);
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/* 3: For floating containers, we also want to raise them on click.
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* We will skip handling events on floating cons in fullscreen mode */
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Con *fs = (ws ? con_get_fullscreen_con(ws, CF_OUTPUT) : NULL);
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if (floatingcon != NULL && fs != con) {
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floating_raise_con(floatingcon);
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/* 4: floating_modifier plus left mouse button drags */
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if (mod_pressed && event->detail == XCB_BUTTON_INDEX_1) {
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floating_drag_window(floatingcon, event);
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return 1;
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}
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/* 5: resize (floating) if this was a (left or right) click on the
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* left/right/bottom border, or a right click on the decoration.
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* also try resizing (tiling) if it was a click on the top */
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if (mod_pressed && event->detail == 3) {
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DLOG("floating resize due to floatingmodifier\n");
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floating_resize_window(floatingcon, proportional, event);
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return 1;
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}
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if (!in_stacked && dest == CLICK_DECORATION) {
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/* try tiling resize, but continue if it doesn’t work */
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DLOG("tiling resize with fallback\n");
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if (tiling_resize(con, event, dest))
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goto done;
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}
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if (dest == CLICK_DECORATION && event->detail == 3) {
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DLOG("floating resize due to decoration right click\n");
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floating_resize_window(floatingcon, proportional, event);
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return 1;
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}
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if (dest == CLICK_BORDER) {
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DLOG("floating resize due to border click\n");
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floating_resize_window(floatingcon, proportional, event);
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return 1;
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}
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/* 6: dragging, if this was a click on a decoration (which did not lead
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* to a resize) */
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if (!in_stacked && dest == CLICK_DECORATION) {
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floating_drag_window(floatingcon, event);
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return 1;
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}
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goto done;
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}
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if (in_stacked) {
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/* for stacked/tabbed cons, the resizing applies to the parent
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* container */
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con = con->parent;
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}
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/* 7: floating modifier pressed, initiate a resize */
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if (dest == CLICK_INSIDE && mod_pressed && event->detail == 3) {
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if (floating_mod_on_tiled_client(con, event))
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return 1;
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}
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/* 8: otherwise, check for border/decoration clicks and resize */
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else if ((dest == CLICK_BORDER || dest == CLICK_DECORATION) &&
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(event->detail == XCB_BUTTON_INDEX_1 ||
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event->detail == XCB_BUTTON_INDEX_3)) {
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DLOG("Trying to resize (tiling)\n");
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tiling_resize(con, event, dest);
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}
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done:
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xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
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xcb_flush(conn);
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tree_render();
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return 0;
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}
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/*
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* The button press X callback. This function determines whether the floating
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* modifier is pressed and where the user clicked (decoration, border, inside
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* the window).
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*
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* Then, route_click is called on the appropriate con.
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*
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*/
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int handle_button_press(xcb_button_press_event_t *event) {
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Con *con;
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DLOG("Button %d pressed on window 0x%08x (child 0x%08x) at (%d, %d) (root %d, %d)\n",
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event->state, event->event, event->child, event->event_x, event->event_y,
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event->root_x, event->root_y);
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last_timestamp = event->time;
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const uint32_t mod = config.floating_modifier;
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const bool mod_pressed = (mod != 0 && (event->state & mod) == mod);
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DLOG("floating_mod = %d, detail = %d\n", mod_pressed, event->detail);
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if ((con = con_by_window_id(event->event)))
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return route_click(con, event, mod_pressed, CLICK_INSIDE);
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if (!(con = con_by_frame_id(event->event))) {
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/* If the root window is clicked, find the relevant output from the
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* click coordinates and focus the output's active workspace. */
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if (event->event == root) {
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Con *output, *ws;
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TAILQ_FOREACH(output, &(croot->nodes_head), nodes) {
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if (con_is_internal(output) ||
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!rect_contains(output->rect, event->event_x, event->event_y))
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continue;
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ws = TAILQ_FIRST(&(output_get_content(output)->focus_head));
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if (ws != con_get_workspace(focused)) {
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workspace_show(ws);
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tree_render();
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}
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return 1;
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}
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return 0;
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}
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ELOG("Clicked into unknown window?!\n");
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xcb_allow_events(conn, XCB_ALLOW_REPLAY_POINTER, event->time);
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xcb_flush(conn);
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return 0;
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}
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if (event->child != XCB_NONE) {
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DLOG("event->child not XCB_NONE, so this is an event which originated from a click into the application, but the application did not handle it.\n");
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return route_click(con, event, mod_pressed, CLICK_INSIDE);
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}
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/* Check if the click was on the decoration of a child */
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Con *child;
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TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
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if (!rect_contains(child->deco_rect, event->event_x, event->event_y))
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continue;
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return route_click(child, event, mod_pressed, CLICK_DECORATION);
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}
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return route_click(con, event, mod_pressed, CLICK_BORDER);
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}
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