implemented working multithreading
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22892c3d70
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c79412bdab
71
graphics.cpp
71
graphics.cpp
@ -110,8 +110,8 @@ void Graphics::plot(Mandelbrotc const &m)
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// }
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// }
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for (uint32_t i = 0; i < m.screen.size(); i+=2) {
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for (uint32_t j = 0; j < m.screen[0].size(); j+=2) {
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for (uint32_t i = 0; i < m.s.x; i++) {
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for (uint32_t j = 0; j < m.s.y; j++) {
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uint8_t color = 255 - (m.screen[i][j]*255/m.max_iter);
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SDL_SetRenderDrawColor(this->renderer, color, color, color, 255);
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SDL_RenderDrawPoint(renderer, (int)i, (int)j);
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@ -128,10 +128,13 @@ void Graphics::mainLoop()
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this->from = Vec2mp(fx, fy);
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this->to = Vec2mp(tx, ty);
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bool mouseDown = false;
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Vec2i m_start = Vec2i(0, 0);
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Vec2i m_end = Vec2i(0, 0);
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Mandelbrotc m = Mandelbrotc(from, to, Vec2i(this->w, this->h), 100);
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m.thread_count = 5;
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m.start_threads();
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m.thread_count = 16;
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m.start_threads(true);
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while (this->running)
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{
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@ -160,21 +163,67 @@ void Graphics::mainLoop()
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this->to.y += 0.2;
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}
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break;
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case SDL_MOUSEBUTTONDOWN:
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if (mouseDown)
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break;
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mouseDown = true;
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m_start.x = event.button.x;
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m_start.y = event.button.y;
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break;
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case SDL_MOUSEBUTTONUP:
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mouseDown = false;
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break;
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case SDL_MOUSEMOTION:
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m_end.x = event.motion.x;
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m_end.y = event.motion.y;
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break;
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}
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}
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std::cout << "mainloop range " << this->from.x << std::endl;
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std::cout << "mainloop range " << this->from.y << std::endl;
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std::cout << "mainloop range " << this->to.x << std::endl;
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std::cout << "mainloop range " << this->to.y << std::endl;
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//this->plot(this->from, this->to);
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if (mouseDown) {
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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if (m_start.x < m_end.x) {
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for (int i = m_start.x; i < m_end.x; i++) {
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SDL_RenderDrawPoint(renderer, i, m_start.y);
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SDL_RenderDrawPoint(renderer, i, m_end.y);
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}
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} else {
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for (int i = m_end.x; i < m_start.x; i++) {
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SDL_RenderDrawPoint(renderer, i, m_start.y);
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SDL_RenderDrawPoint(renderer, i, m_end.y);
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}
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}
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if (m_start.y < m_end.y) {
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for (int i = m_start.y; i < m_end.y; i++) {
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SDL_RenderDrawPoint(renderer, m_start.x, i);
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SDL_RenderDrawPoint(renderer, m_end.x, i);
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}
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} else {
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for (int i = m_end.y; i < m_start.y; i++) {
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SDL_RenderDrawPoint(renderer, m_start.x, i);
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SDL_RenderDrawPoint(renderer, m_end.x, i);
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}
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}
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}
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std::cout << "done" << std::endl;
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// std::cout << "mainloop range " << this->from.x << std::endl;
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// std::cout << "mainloop range " << this->from.y << std::endl;
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// std::cout << "mainloop range " << this->to.x << std::endl;
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// std::cout << "mainloop range " << this->to.y << std::endl;
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m.start_threads(false);
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this->plot(m);
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m.stop_threads();
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// std::cout << "done" << std::endl;
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SDL_RenderPresent(renderer);
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SDL_SetRenderDrawColor(this->renderer, 255, 255, 255, 255);
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SDL_RenderClear(renderer);
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SDL_Delay(100);
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if (m.done)
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exit(1);
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}
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m.stop_threads();
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}
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@ -9,26 +9,52 @@ Mandelbrotc::Mandelbrotc(Vec2mp const &f, Vec2mp const &t, Vec2i const &s, uint3
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: f(f), t(t), s(s), max_iter(mi)
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{
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this->threads = std::vector<std::thread>();
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this->screen = std::vector<std::vector<uint8_t>>();
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//this->screen = std::vector<std::vector<uint8_t>>();
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this->screen = new uint8_t*[s.x];
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for(int i = 0; i < s.x; ++i)
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this->screen[i] = new uint8_t[s.y];
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this->done = false;
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}
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void Mandelbrotc::start_threads()
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void Mandelbrotc::start_threads(bool first)
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{
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if (!this->done && !first)
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return;
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Mandelbrotc const &m = *this;
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for (int i = 0; i < this->thread_count; i++) {
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std::thread t = std::thread(&Mandelbrotc::calc, this, i);
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this->threads.push_back(std::move(t));
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std::cout << "thread created" << std::endl;
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}
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this->done = false;
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}
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void Mandelbrotc::stop_threads()
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{
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for (int i = 0; i < this->thread_count; i++) {
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while (!this->threads[i].joinable())
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this->threads[i].join();
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}
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}
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void Mandelbrotc::calc(const uint8_t tid)
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{
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mpreal x, y;
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std::vector<uint8_t> v = std::vector<uint8_t>();
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for(double i = tid; i < this->s.x; i+=this->thread_count) {
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for(double j = 0; j < this->s.y; j++) {
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x = (mpfr::abs(this->f.x - this->t.x) * (i / this->s.x)) + this->f.x;
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y = (mpfr::abs(this->f.y - this->t.y) * (j / this->s.y)) + this->f.y;
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this->screen[i][j] = mandelbrot(Vec2mp(x, y));
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this->screen[(int)i][(int)j] = this->mandelbrot(Vec2mp(x, y));
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}
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}
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std::cout << "thread " << tid << " done" << std::endl;
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if (tid == thread_count-1)
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this->done = true;
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}
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uint32_t Mandelbrotc::mandelbrot(const Vec2mp &n)
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@ -15,11 +15,13 @@ public:
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uint8_t thread_count;
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std::vector<std::thread> threads;
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Vec2i s;
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std::vector<std::vector<uint8_t>> screen;
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//std::vector<std::vector<uint8_t>> screen;
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uint8_t **screen;
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bool done;
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uint32_t max_iter;
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Mandelbrotc(Vec2mp const &f, Vec2mp const &t, Vec2i const &s, uint32_t mi);
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void start_threads();
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void start_threads(bool first);
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void stop_threads();
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uint32_t mandelbrot(const Vec2mp &n);
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void calc(const uint8_t tid);
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