#pragma once #include #include #include #include "utils.h" using namespace Util; namespace Mandelbrot { class Graphics { public: std::string title; int w, h; SDL_Window *window; SDL_Renderer *renderer; Graphics(int w, int h, std::string title); void plot(const Vec2bf &from, const Vec2bf &to); void drawPoint(const Vec2i &pos, const rgb &col); }; } // namespace Mandelbrot