169 lines
3.1 KiB
C++
169 lines
3.1 KiB
C++
#pragma once
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#include <cstdint>
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#include <mpfr.h>
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#include <string>
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namespace Util {
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class rgb {
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public:
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uint8_t r;
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uint8_t g;
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uint8_t b;
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rgb(uint8_t r, uint8_t g, uint8_t b);
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};
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class Vec2i {
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public:
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int x;
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int y;
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Vec2i(int x, int y);
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};
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class Vec2f {
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public:
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float x;
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float y;
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Vec2f(float x, float y);
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};
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class Vec2d {
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public:
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double x;
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double y;
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Vec2d(double x, double y);
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};
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class BigFloat {
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public:
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uint32_t precision;
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mpfr_t val;
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BigFloat(uint32_t prec);
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void setValue(double val);
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std::string to_str();
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BigFloat operator / (const BigFloat &f);
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inline BigFloat operator - (const BigFloat &f) const
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{
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BigFloat res = BigFloat(f.precision);
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mpfr_sub(res.val, this->val, f.val, MPFR_RNDD);
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return res;
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}
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inline BigFloat operator - (const double d) const
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{
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BigFloat res = BigFloat(this->precision);
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mpfr_sub_d(res.val, this->val, d, MPFR_RNDD);
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return res;
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}
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inline BigFloat operator * (const BigFloat &f) const
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{
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BigFloat res = BigFloat(f.precision);
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mpfr_mul(res.val, this->val, f.val, MPFR_RNDD);
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return res;
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}
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inline BigFloat operator * (const double d) const
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{
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BigFloat res = BigFloat(this->precision);
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mpfr_mul_d(res.val, this->val, d, MPFR_RNDD);
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return res;
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}
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inline BigFloat operator + (const BigFloat &f) const
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{
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BigFloat res = BigFloat(f.precision);
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mpfr_add(res.val, this->val, f.val, MPFR_RNDD);
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return res;
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}
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inline BigFloat operator + (const double d) const
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{
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BigFloat res = BigFloat(this->precision);
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mpfr_add_d(res.val, this->val, d, MPFR_RNDD);
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return res;
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}
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inline bool operator < (const BigFloat &f)
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{
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if (mpfr_cmp(this->val, f.val) < 0)
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return true;
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return false;
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}
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inline bool operator > (const BigFloat &f)
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{
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if (mpfr_cmp(this->val, f.val) > 0)
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return true;
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return false;
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}
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inline bool operator <= (const BigFloat &f)
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{
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int v = mpfr_cmp(this->val, f.val);
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if (v < 0 || v == 0)
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return true;
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return false;
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}
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inline bool operator >= (const BigFloat &f)
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{
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int v = mpfr_cmp(this->val, f.val);
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if (v > 0 || v == 0)
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return true;
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return false;
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}
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inline bool operator < (const double d)
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{
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if (mpfr_cmp_d(this->val, d) < 0)
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return true;
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return false;
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}
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inline bool operator > (const double d)
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{
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if (mpfr_cmp_d(this->val, d) > 0)
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return true;
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return false;
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}
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inline bool operator <= (const double d)
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{
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int v = mpfr_cmp_d(this->val, d);
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if (v < 0 || v == 0)
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return true;
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return false;
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}
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inline bool operator >= (const double d)
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{
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int v = mpfr_cmp_d(this->val, d);
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if (v > 0 || v == 0)
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return true;
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return false;
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}
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};
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class Vec2bf {
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public:
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BigFloat x;
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BigFloat y;
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Vec2bf(double x, double y, uint32_t prec);
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};
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}
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