Michael Stapelberg 44111b7466 Bugfix: Correctly warp pointer *after* rendering the layout
This is necessary because otherwise the window into which the
pointer is warped still is at its old position, so that the pointer
will effectively be warped onto the wrong screen in case of moving
a window to another screen.
2009-09-12 18:47:50 +02:00
2009-08-19 13:14:16 +02:00
2009-08-19 14:32:51 +02:00
2009-02-09 20:56:29 +01:00
2009-08-19 14:37:46 +02:00
2009-06-26 04:42:58 +02:00
2009-08-19 14:00:49 +02:00
2009-04-19 20:45:28 +02:00
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