Currently, containers only consider their neighbors and screen edges.
If >2 containers are in a line, the outer containers adjust from outer gaps, but
the middle containers know nothing of this and only consider the inner gaps.
When the outer gaps differ substantially from the inner gaps, the left-most and
right-most containers are smaller as only they adjust for the larger outer gaps.
This commit changes the rendering: containers are now always inset by their
inner gap settings, and workspace containers is now inset by the outer gap
settings.
The result is that many tiled containers have the same size, and the gaps
overall work as the user might expect them to previous combinations of
outer/inner gap settings still produce the same result, albeit with fixed
outer-most sizes.
fixes https://github.com/Airblader/i3/issues/22
related to https://github.com/i3/i3/issues/3724
Co-authored-by: Cameron Leger <contact@cameronleger.com>
This reverts commit 6b658f88be50d5251f85eaf6f838d6c67ebaac95.
The commit was misguided: the pixel values are already run through logical_px()
when parsing the configuration directive or command, so they should not be run
through another logical_px() pass at rendering time.
See https://linux.die.net/man/3/vendorshell
The important part is:
> MWM_DECOR_ALL
> All decorations *except* those specified by other flag bits that are set
This is the last remaining diff from the i3-gaps tree.
related to https://github.com/i3/i3/issues/3724
Tested using the following config with picom:
bar {
i3bar_command i3bar -t
status_command i3status
colors {
# fully transparent text on opaque background:
statusline #ffffff00
background #000000ff
}
}
I’m still not 100% happy with how the function turned out (it still does too
many things at once), but this seems like an improvement — at least reading and
navigating the code with LSP now works better.
This code was copied over unmodified from https://github.com/Airblader/i3-gaps.
I have split out the differences between i3-gaps and i3 into three areas:
1. Gaps
2. i3bar height
3. rgba colors
asciidoctor is a bit stricter in what it accepts: the leading and trailing lines
need to have the exact same number of characters, and apparently there needs to
be a blank line after the trailing delimiter line.
Currently, the cursor is XCURSOR_CURSOR_TOP_RIGHT_CORNER (== BORDER_TOP),
but the intended cursor was XCURSOR_CURSOR_MOVE.
noticed this as part of https://github.com/i3/i3/issues/5198
With the introduction of tiling drag, i3’s click behavior in window decorations
changed: before tiling drag, in a tabbed or stacked container, a window would be
focused/raised on mouse down. After tiling drag, on mouse up.
This commit sends XCB_ALLOW_REPLAY_POINTER before running the tiling drag code,
thereby restoring the focus/raise-on-mouse-down behavior without affecting the
tiling drag operation.
fixes https://github.com/i3/i3/issues/5169
Commit 70f23caa9a18afc146f696fdf7d2481e5f7f0101 introduced new issues.
Instead of distinguishing " and \, as that commit attempted,
let’s instead keep the level of escaping by escaping each backslash,
just like each double quote.
I tested this with:
# recommended way to quote $ and " in quoted arguments, not ambiguous
Exec=/tmp/logargs "hello \\$PWD \\"and\\" more"
# permitted way to quote $ and " in quoted arguments, but ambiguous
Exec=/tmp/logargs "hello \$PWD \"and\" more"
# permitted way to quote arguments, slightly unusual to quote first arg
Exec="/tmp/logargs" hey
# a complicated shell expression, not ambiguous
Exec=sh -c "if [ -n \\"\\$*\\" ]; then exec /tmp/logargs --alternate-editor= --display=\\"\\$DISPLAY\\" \\"\\$@\\"; else exec /tmp/logargs --alternate-editor= --create-frame; fi" placeholder %F
related to https://github.com/i3/i3/issues/4697 (electrum, original)
related to https://github.com/i3/i3/issues/5152 (phpstorm, breakage)
related to https://github.com/i3/i3/issues/5156 (emacsclient, breakage)
- manage.c still used wrong `motif_border_style == BS_NORMAL`
- container must be set to floating first for correct code path and
correct max_user_border_style to be used in con_set_border_style
- Motif test now includes default_floating_border
Context:
Motif hints [1] allow applications to request specific window manager
frame decorations. Most applications like alacritty, chromium, and
godot, use the hints as a binary flag, setting or un-setting
`MWM_DECOR_ALL`.
Previously [2], we had disallowed applications to set the "normal"
border style through motif hints. This effectively meant that users that
had set `default_border pixel` would not see applications spawning with
normal decorations [3].
However, that meant that applications like godot [4] could not toggle
their border between none and normal so the behaviour changed with
v4.21 [5].
That change however also allowed applications to override the default
none/pixel border style the user set. For example, alacritty can be
configured to either have all or no decorations [6] and they always set
the motif hint on startup, completely overriding i3 user's preference:
1. If decorations are disabled with alacritty's config then they will
override `default_border normal` and no title will be used.
2. If decorations are enabled (also the default behavior) with
alacritty's config then they will override `default_border pixel` and
a title will be used.
This patch redefines how we interpret motif hints. When a client sets
`MWM_DECOR_ALL`, we interpret it as "the maximum decoration the user has
allowed for this window". I.e., if a client was all decorations and the
user expects the window to not have a title, we don't include the title
in "all" decorations.
The user's preference is determined by these:
1. For new tiling windows, as set by `default_border`
2. For new floating windows, as set by `default_floating_border`
3. For all windows that the user runs the `border` command, whatever is
the result of that command for that window.
Example:
- User opens new tiling window with `default_border pixel` => maximum
decoration = PIXEL
- Window requests all/title decorations => i3 enforces the user maximum
decoration, PIXEL (no change)
- Window requests no decorations => i3 accepts it and sets border to
NONE, maximum decoration remains PIXEL
- User toggles the border, next style is NORMAL => maximum decoration is
now NORMAL
- Window requests no decorations => i3 accepts it and sets border to
NONE
- Window requests all/title decorations => i3 accepts it and sets the
maximum border, NORMAL
- User toggles the border, next style is NONE => maximum decoration is
now NONE
- Window requests all/title decorations => i3 enforces the user maximum
decoration, NONE (no change)
With this, we will still allow behaviour where windows can toggle their
border style with motif hints [4][7].
Reference/footnotes:
[1]: https://linux.die.net/man/3/vendorshell
[2]: https://github.com/i3/i3/pull/2386
[3]: Notice how there is apparently a gap because `default border none`
settings would not be respected if an application wanted just "border"
decorations but this was never reported, probably because of the rare
conjunction of applications requesting that and users defaulting to none
borders.
[4]: https://github.com/godotengine/godot/issues/40037
[5]: https://github.com/i3/i3/pull/5135
[6]: Set by an underlying library here:
fafdedfb7d/src/platform_impl/linux/x11/util/hint.rs (L113-L142)
called by alactitty here:
4ddb608563/alacritty/src/display/window.rs (L341)
[7]: https://github.com/i3/i3/issues/3678Closes#3678Fixes#5149
The only place where this matters is with command `border toggle` which
cycles through them. Luckily, the behaviour does not change because the
order is the same with the new enum.